* Change the make rules for all files produced from the database meta language such that they have the language parser and code generator as dependency as well (i.e. if they change their files will be rebuilt)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6312 4a71c877-e1ca-e34f-864e-861f7616d084
source. It looks better now as all effects are shown even for areas you officially can't see. The only disadvantage is that disabling it
again looks really bad (structures remain visible). As I do not expect a lot of people to disable God Mode, you now can not turn it off
anymore.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6307 4a71c877-e1ca-e34f-864e-861f7616d084
PRIVATE, as it is not defined in the .vlo. The current scripting engine does not seem to notice, but this helps
the wz2lua converter.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6306 4a71c877-e1ca-e34f-864e-861f7616d084
structures should now be smarter about their automatic targetting.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6299 4a71c877-e1ca-e34f-864e-861f7616d084
* Don't constantly maintain a bool (bEqual) to see whether the current template is equal to the given template
- Instead "continue" and skip to the next one instead when we've determined the current template isn't equal
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6298 4a71c877-e1ca-e34f-864e-861f7616d084
* Fix a buffer overflow in getPlayerColourName resulting from translations for player colours being larger than the string buffer that was reserved for them
- Instead just return gettext()'s return value (because "The resulting string is statically allocated and must not be modified or freed.")
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6283 4a71c877-e1ca-e34f-864e-861f7616d084
* Use a single call to ssprintf to create a string instead of ssprintf followed by strcat
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6282 4a71c877-e1ca-e34f-864e-861f7616d084
size. The tile drawer was allocating and using a vertex array the size of the whole map, now it only has one big enough to fit the visible tiles.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6270 4a71c877-e1ca-e34f-864e-861f7616d084
* Add 29 newly translated messages (100% translated)
This closes#132, patch by Arthur Filipe <trivial>
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6265 4a71c877-e1ca-e34f-864e-861f7616d084
* Rename LIST_ADDEND to LIST_APPEND (because that's what it does: append to a list)
* Clean up the assertion in LIST_REMOVE
* Prevent a potential bug in LIST_APPEND by not initialising the psNext pointer to NULL
- doesn't ever occur right now, for one simple reason: the only place where this macro is used is on a structure that's initialised with memset(0)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6260 4a71c877-e1ca-e34f-864e-861f7616d084
* Fix several parameters that got passed wrong and didn't get caught due to the different definitions
Caught by EvilGuru
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6256 4a71c877-e1ca-e34f-864e-861f7616d084
FMV's were missing. A message "New Intelligence Report" is shown to remind people who abort the movie that they can see
it again in the intelligence screen.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6253 4a71c877-e1ca-e34f-864e-861f7616d084
* About 96% is translated now
This closes ticket:134, patch by Cassarin-Grand Arthur <Zoloom>
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6251 4a71c877-e1ca-e34f-864e-861f7616d084
* Update the Debian changelog as well
........
r6249 | muggenhor | 2008-11-08 20:30:18 +0100 (za, 08 nov 2008) | 4 lines
Allow the initialisation function of the debug callback to fail and report its failure through its return value:
* If initialisation of the debug callback failed, do ''not'' add it to the list of debug callbacks to use
This fixes ticket:136
........
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6250 4a71c877-e1ca-e34f-864e-861f7616d084
* If initialisation of the debug callback failed, do ''not'' add it to the list of debug callbacks to use
This fixes ticket:136
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6249 4a71c877-e1ca-e34f-864e-861f7616d084
qwzm: Add more dummy GUI stubs. Implement save and save as.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6237 4a71c877-e1ca-e34f-864e-861f7616d084