Commit Graph

9 Commits (0269d11d16f008816cbf90dde182e263464b8b63)

Author SHA1 Message Date
Giel van Schijndel e2fa071a02 Replace the custom crafted Lua interface code for the addEventHandler and addTimerEventHandler methods of class widget with a SWIG typemap
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6017 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 13:27:03 +00:00
Giel van Schijndel 4d79c24838 * Add Lua support for widget animations
* These can be defined using Lua tables; see the example code in sdl-testapp.lua

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6016 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 13:26:48 +00:00
Giel van Schijndel e766b2f605 Allow Lua event handlers to remove themselves (i.e. don't segfault in that case)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6010 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 01:32:59 +00:00
Giel van Schijndel 41e74888ef Make sure to use "destroy" as the method name in lua_widget_destroy for error message generation
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6009 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 00:48:29 +00:00
Giel van Schijndel ee7cfc1ac5 * Add enum spacerDirection and its contents to the Lua betawidget module
* Add method `destroy` to the Lua class `widget` and its children in the betawidget module
 * Add some code that demonstrates the usage of widget:destroy() and its current flaws (i.e. segfaults ''will'' occur when using widget after calling the destroy() method on it, garbage collection is included in "using")


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6008 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-14 00:37:20 +00:00
Giel van Schijndel 9177d9cf2f * Register widgetGetTime() as betawidget.getTime() in Lua
* In the Lua test app use betawidget.getTime() to determine the *true* amount of time passed since registering of the timer event


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5979 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-09 11:17:38 +00:00
Giel van Schijndel 0d3b868de7 * After calling the Lua event handler function make sure to pop the return value from the stack
* If the Lua event handler function didn't return a value, assume it was successful (and leave the stack as is)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5978 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-09 11:04:56 +00:00
Giel van Schijndel 5184c015e4 * Don't store a Lua reference to the widget itself in the callback struct
- This struct is only destroyed when the callback is destroyed, which (by default) only happens when the widget is destroyed.
  - Keeping a reference to the widget prevents Lua's garbage collector from ever destroying the widget
  - Thus store a reference to the widget in a Lua "weak table"
  - Also store the callback function in this table
 * Thus we now only keep a reference to a Lua table referring to the widget (weakly) and the function (normally/strongly)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5972 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-08 21:34:17 +00:00
Giel van Schijndel b033817fc4 * Add a Lua interface to (parts of) betawidget
* Partially generated by SWIG
  * Partially handcrafted
 * Already supports registering Lua functions as event handlers of `widget` derivatives
 * Slight change in betawidget headers because the struct typedef's somehow confused the compiler
 * Use libtool for linking with Lua


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5963 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-07 23:47:53 +00:00