per
545832358b
Convert functions.txt to handle upgrades from within javascript and research.ini.
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hackChangeMe() can no longer take -1, instead add new receiveAllEvents(bool) function
for that purpose. Campaign upgrades are not yet converted. All 'Power' settings in
ini files are changed, since they used meaningless values, to 'PowerLevel' with 0..2
values that correspond to button settings.
2013-05-05 13:34:59 +02:00
vexed
e34e7e4e0c
Seems time don't stop, so bump the year to 2013.
2013-01-16 15:34:57 -05:00
vexed
3e15039aa6
Unfortunately, the Project can't stop time, so bump the year.
2012-02-11 16:50:52 -05:00
abomination
a72c41aeec
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
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[Edit by Cyp: Removed a "typedef int bool;" when building on non-windows.]
2011-03-13 12:32:24 +01:00
Cyp
ae2ce18314
Bump year.
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sed -i 's/\(Copyright (C) .*-201\)0\( *Warzone 2100 Project\)/\11\2/' {src,lib/*{,/*}}/*.{c,cpp,h,y,l}
2011-02-25 18:45:27 +01:00
Cyp
a2665e12f7
Fix game saving/loading.
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Broke in 49c0f1cd8b
. D'oh, was reversing random uninitialised pointers instead of reversing linked lists.
2010-12-22 16:26:07 +01:00
Cyp
49c0f1cd8b
Fix strict-aliasing warnings reported by dak180.
2010-12-21 16:33:45 +01:00
Buginator
edb644a03b
Fix (and add missing) headers to files.
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2009 Warzone Resurrection Project -> 2010 Warzone 2100 Project
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11298 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-28 18:58:33 +02:00
Cyp
d6d0070530
pointtree: Kill mapgrid.c. Reincarnate as mapgrid.cpp, using the new PointTree.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9261 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:10 +01:00
Per Inge Mathisen
5ee8538680
Improve assert message when getting the gridRemove crash.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@6983 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-12 14:12:03 +02:00
Dennis Schridde
aac41748dc
Bump copyright
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6617 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-10 18:01:48 +00:00
Giel van Schijndel
931f87f70a
* Remove whitespace from the end of lines
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* Add a FIXME note about needing to control the calling frequency of handleAbandonedStructures externally
* Moved variable reductionAmount into the most local scope
* Rename iterator `i` to `player`
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4406 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-29 13:27:54 +00:00
Giel van Schijndel
0e522201e0
Cleanup:
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* Turn some file-level comments into Doxygen comments
* Add #include guards to some headers that didn't have them yet
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4210 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-21 21:37:01 +00:00
Per Inge Mathisen
6f358cf600
Eliminate bullet.h
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2060 4a71c877-e1ca-e34f-864e-861f7616d084
2007-07-12 19:21:16 +00:00
Dennis Schridde
49ceba7503
Add GPL notices to all sourcecode files.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1014 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-15 20:09:25 +00:00
No Author
5ba7ddac6b
Create final repository structure.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00