Print "Oldname → Newname" instead of "Oldname: -> Newname".
parent
18307a7fc1
commit
fcd0b6fe46
|
@ -1415,11 +1415,14 @@ static BOOL NETprocessSystemMessage(void)
|
|||
}
|
||||
for (n = 0; n < indexLen; ++n)
|
||||
{
|
||||
bool wasAllocated = false;
|
||||
char oldName[sizeof(NetPlay.players[index].name)];
|
||||
|
||||
// Retrieve the player's ID
|
||||
NETuint32_t(&index);
|
||||
|
||||
// Bail out if the given ID number is out of range
|
||||
if (index >= MAX_CONNECTED_PLAYERS || (NetMsg.source != NetPlay.hostPlayer && NetMsg.source != index))
|
||||
if (index >= MAX_CONNECTED_PLAYERS || (NetMsg.source != NetPlay.hostPlayer && (NetMsg.source != index || !NetPlay.players[index].allocated)))
|
||||
{
|
||||
debug(LOG_ERROR, "MSG_PLAYER_INFO: Player ID (%u) out of range (max %u)", index, (unsigned int)MAX_CONNECTED_PLAYERS);
|
||||
NETend();
|
||||
|
@ -1428,9 +1431,11 @@ static BOOL NETprocessSystemMessage(void)
|
|||
}
|
||||
|
||||
// Retrieve the rest of the data
|
||||
wasAllocated = NetPlay.players[index].allocated;
|
||||
NETbool(&NetPlay.players[index].allocated);
|
||||
NETbool(&NetPlay.players[index].heartbeat);
|
||||
NETbool(&NetPlay.players[index].kick);
|
||||
strncpy(oldName, NetPlay.players[index].name, sizeof(NetPlay.players[index].name));
|
||||
NETstring(NetPlay.players[index].name, sizeof(NetPlay.players[index].name));
|
||||
NETuint32_t(&NetPlay.players[index].heartattacktime);
|
||||
NETint32_t(&colour);
|
||||
|
@ -1450,6 +1455,11 @@ static BOOL NETprocessSystemMessage(void)
|
|||
debug(LOG_NET, "%s for player %u (%s)", n == 0? "Receiving MSG_PLAYER_INFO" : " and", (unsigned int)index, NetPlay.players[index].allocated ? "human" : "AI");
|
||||
// update the color to the local array
|
||||
setPlayerColour(index, NetPlay.players[index].colour);
|
||||
|
||||
if (wasAllocated && NetPlay.players[index].allocated && strncmp(oldName, NetPlay.players[index].name, sizeof(NetPlay.players[index].name)) != 0)
|
||||
{
|
||||
printConsoleNameChange(oldName, NetPlay.players[index].name);
|
||||
}
|
||||
}
|
||||
NETuint32_t(&hostPlayer);
|
||||
NETend();
|
||||
|
|
|
@ -2499,8 +2499,7 @@ static void processMultiopWidgets(UDWORD id)
|
|||
|
||||
removeWildcards((char*)sPlayer);
|
||||
|
||||
ssprintf(tmp, "-> %s", sPlayer);
|
||||
sendTextMessage(tmp,true);
|
||||
printConsoleNameChange(NetPlay.players[selectedPlayer].name, sPlayer);
|
||||
|
||||
NETchangePlayerName(selectedPlayer, (char*)sPlayer); // update if joined.
|
||||
loadMultiStats((char*)sPlayer,&playerStats);
|
||||
|
@ -3094,8 +3093,9 @@ void runMultiOptions(void)
|
|||
sstrcpy(sPlayer, sTemp);
|
||||
widgSetString(psWScreen,MULTIOP_PNAME,sTemp);
|
||||
|
||||
ssprintf(sTemp, " -> %s", sPlayer);
|
||||
sendTextMessage(sTemp,true);
|
||||
removeWildcards((char*)sPlayer);
|
||||
|
||||
printConsoleNameChange(NetPlay.players[selectedPlayer].name, sPlayer);
|
||||
|
||||
NETchangePlayerName(selectedPlayer, (char*)sPlayer);
|
||||
loadMultiStats((char*)sPlayer,&playerStats);
|
||||
|
|
|
@ -1033,7 +1033,6 @@ BOOL recvResearchStatus()
|
|||
return true;
|
||||
}
|
||||
|
||||
|
||||
// ////////////////////////////////////////////////////////////////////////////
|
||||
// ////////////////////////////////////////////////////////////////////////////
|
||||
// Text Messaging between players. proceed string with players to send to.
|
||||
|
@ -1180,6 +1179,19 @@ BOOL sendTextMessage(const char *pStr, BOOL all)
|
|||
return true;
|
||||
}
|
||||
|
||||
void printConsoleNameChange(const char *oldName, const char *newName)
|
||||
{
|
||||
char msg[MAX_CONSOLE_STRING_LENGTH];
|
||||
|
||||
// Player changed name.
|
||||
sstrcpy(msg, oldName); // Old name.
|
||||
sstrcat(msg, " → "); // Separator
|
||||
sstrcat(msg, newName); // New name.
|
||||
|
||||
addConsoleMessage(msg, DEFAULT_JUSTIFY, selectedPlayer); // display
|
||||
}
|
||||
|
||||
|
||||
//AI multiplayer message, send from a certain player index to another player index
|
||||
BOOL sendAIMessage(char *pStr, UDWORD player, UDWORD to)
|
||||
{
|
||||
|
|
|
@ -150,6 +150,7 @@ extern BOOL SendResearch(uint8_t player, uint32_t index, bool trigger);
|
|||
extern BOOL SendDestroyFeature (FEATURE *pF); // send a destruct feature message.
|
||||
extern BOOL sendTextMessage (const char *pStr,BOOL cast); // send a text message
|
||||
extern BOOL sendAIMessage (char *pStr, UDWORD player, UDWORD to); //send AI message
|
||||
void printConsoleNameChange(const char *oldName, const char *newName); ///< Print message to console saying a name changed.
|
||||
|
||||
extern void turnOffMultiMsg (BOOL bDoit);
|
||||
|
||||
|
|
Loading…
Reference in New Issue