- Fix paths

- Define VERSION
- Link against shfolder.lib for compatibility with Windows versions older than Windows 2000.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@695 4a71c877-e1ca-e34f-864e-861f7616d084
master
Dennis Schridde 2006-09-08 19:01:47 +00:00
parent 2449a2f5d3
commit e80250bf2b
1 changed files with 17 additions and 13 deletions

View File

@ -41,7 +41,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""__WARZONE_SRC__";"__DEVPKG__\include";"__PLATFORM_SDK__\Include""
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;YY_NO_UNISTD_H"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;YY_NO_UNISTD_H;VERSION=\"2.0.5_pre\""
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@ -62,7 +62,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="SDL.lib SDLmain.lib SDL_net.lib jpeg6b.lib png13.lib ogg.lib vorbis.lib vorbisfile.lib mad.lib OpenAL32.lib OpenGL32.lib GLU32.lib physfs.lib user32.lib"
AdditionalDependencies="SDL.lib SDLmain.lib SDL_net.lib jpeg6b.lib png13.lib ogg.lib vorbis.lib vorbisfile.lib mad.lib OpenAL32.lib OpenGL32.lib GLU32.lib physfs.lib shfolder.lib"
OutputFile="$(OutDir)\$(ProjectName)-Dbg.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;__DEVPKG__\lib&quot;;&quot;__PLATFORM_SDK__\Lib&quot;"
@ -124,8 +124,8 @@
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="&quot;D:\Dokumente und Einstellungen\Admin\Desktop\Warzone&quot;;&quot;D:\Programme\Warzone-DevPkg\include&quot;;&quot;D:\Programme\Microsoft Platform SDK\Include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;YY_NO_UNISTD_H"
AdditionalIncludeDirectories="&quot;__WARZONE_SRC__&quot;;&quot;__DEVPKG__\include&quot;;&quot;__PLATFORM_SDK__\Include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;YY_NO_UNISTD_H;VERSION=\&quot;2.0.5_pre\&quot;"
StringPooling="true"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
@ -144,7 +144,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="SDL.lib SDLmain.lib SDL_net.lib jpeg6b.lib ogg.lib vorbis.lib vorbisfile.lib png13.lib mad.lib OpenAL32.lib OpenGL32.lib GLU32.lib physfs.lib user32.lib"
AdditionalDependencies="SDL.lib SDLmain.lib SDL_net.lib jpeg6b.lib ogg.lib vorbis.lib vorbisfile.lib png13.lib mad.lib OpenAL32.lib OpenGL32.lib GLU32.lib physfs.lib shfolder.lib"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;__DEVPKG__\lib&quot;;&quot;__PLATFORM_SDK__\Lib&quot;"
IgnoreAllDefaultLibraries="false"
@ -206,6 +206,10 @@
RelativePath="..\src\ai.c"
>
</File>
<File
RelativePath="..\src\aiexperience.c"
>
</File>
<File
RelativePath="..\src\ani.c"
>
@ -742,6 +746,10 @@
RelativePath="..\lib\ivis_opengl\piepalette.c"
>
</File>
<File
RelativePath="..\lib\ivis_common\piestate.c"
>
</File>
<File
RelativePath="..\lib\ivis_opengl\piestate.c"
>
@ -764,10 +772,6 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\lib\ivis_common\piestate.c"
>
</File>
<File
RelativePath="..\lib\ivis_opengl\pietexture.c"
>
@ -1022,6 +1026,10 @@
RelativePath="..\src\aidef.h"
>
</File>
<File
RelativePath="..\src\aiexperience.h"
>
</File>
<File
RelativePath="..\lib\gamelib\ani.h"
>
@ -1422,10 +1430,6 @@
RelativePath="..\lib\ivis_opengl\ivis02.h"
>
</File>
<File
RelativePath="..\src\ivis02.h"
>
</File>
<File
RelativePath="..\lib\ivis_common\ivisdef.h"
>