Corrected false error messages, old printfs
netplay.c got a bunch of new LOG_NET debug()s whose effects on performance have not been tested git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@619 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
bc6a921b84
commit
e52dba36cc
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@ -353,7 +353,7 @@ BOOL frameInitialise(HANDLE hInst, // The windows application instance
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{
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_CDROM) != 0)
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{
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printf("Error: Could not initialise SDL (%s).\n", SDL_GetError());
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debug( LOG_ERROR, "Error: Could not initialise SDL (%s).\n", SDL_GetError() );
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return FALSE;
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}
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@ -110,109 +110,5 @@ int PHYSFSEXT_locateCorrectCase(char *buf)
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return(locateOneElement(buf) ? 0 : -1);
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} /* PHYSFSEXT_locateCorrectCase */
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#ifdef TEST_PHYSFSEXT_LOCATECORRECTCASE
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int main(int argc, char **argv)
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{
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int rc;
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char buf[128];
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PHYSFS_file *f;
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if (!PHYSFS_init(argv[0]))
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{
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fprintf(stderr, "PHYSFS_init(): %s\n", PHYSFS_getLastError());
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return(1);
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} /* if */
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if (!PHYSFS_addToSearchPath(".", 1))
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{
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fprintf(stderr, "PHYSFS_addToSearchPath(): %s\n", PHYSFS_getLastError());
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PHYSFS_deinit();
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return(1);
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} /* if */
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if (!PHYSFS_setWriteDir("."))
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{
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fprintf(stderr, "PHYSFS_setWriteDir(): %s\n", PHYSFS_getLastError());
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PHYSFS_deinit();
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return(1);
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} /* if */
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if (!PHYSFS_mkdir("/a/b/c"))
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{
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fprintf(stderr, "PHYSFS_mkdir(): %s\n", PHYSFS_getLastError());
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PHYSFS_deinit();
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return(1);
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} /* if */
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if (!PHYSFS_mkdir("/a/b/C"))
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{
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fprintf(stderr, "PHYSFS_mkdir(): %s\n", PHYSFS_getLastError());
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PHYSFS_deinit();
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return(1);
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} /* if */
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f = PHYSFS_openWrite("/a/b/c/x.txt");
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PHYSFS_close(f);
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if (f == NULL)
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{
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fprintf(stderr, "PHYSFS_openWrite(): %s\n", PHYSFS_getLastError());
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PHYSFS_deinit();
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return(1);
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} /* if */
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f = PHYSFS_openWrite("/a/b/C/X.txt");
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PHYSFS_close(f);
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if (f == NULL)
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{
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fprintf(stderr, "PHYSFS_openWrite(): %s\n", PHYSFS_getLastError());
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PHYSFS_deinit();
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return(1);
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} /* if */
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strcpy(buf, "/a/b/c/x.txt");
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rc = PHYSFSEXT_locateCorrectCase(buf);
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if ((rc != 0) || (strcmp(buf, "/a/b/c/x.txt") != 0))
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printf("test 1 failed\n");
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strcpy(buf, "/a/B/c/x.txt");
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rc = PHYSFSEXT_locateCorrectCase(buf);
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if ((rc != 0) || (strcmp(buf, "/a/b/c/x.txt") != 0))
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printf("test 2 failed\n");
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strcpy(buf, "/a/b/C/x.txt");
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rc = PHYSFSEXT_locateCorrectCase(buf);
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if ((rc != 0) || (strcmp(buf, "/a/b/C/X.txt") != 0))
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printf("test 3 failed\n");
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strcpy(buf, "/a/b/c/X.txt");
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rc = PHYSFSEXT_locateCorrectCase(buf);
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if ((rc != 0) || (strcmp(buf, "/a/b/c/x.txt") != 0))
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printf("test 4 failed\n");
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strcpy(buf, "/a/b/c/z.txt");
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rc = PHYSFSEXT_locateCorrectCase(buf);
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if ((rc != -1) || (strcmp(buf, "/a/b/c/z.txt") != 0))
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printf("test 5 failed\n");
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strcpy(buf, "/A/B/Z/z.txt");
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rc = PHYSFSEXT_locateCorrectCase(buf);
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if ((rc != -2) || (strcmp(buf, "/a/b/Z/z.txt") != 0))
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printf("test 6 failed\n");
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printf("Testing completed.\n");
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printf(" If no errors were reported, you're good to go.\n");
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PHYSFS_delete("/a/b/c/x.txt");
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PHYSFS_delete("/a/b/C/X.txt");
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PHYSFS_delete("/a/b/c");
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PHYSFS_delete("/a/b/C");
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PHYSFS_delete("/a/b");
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PHYSFS_delete("/a");
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PHYSFS_deinit();
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return(0);
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} /* main */
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#endif
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/* end of ignorecase.c ... */
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@ -369,7 +369,6 @@ static UBYTE DBug_ExpandString(UBYTE *pub_stringbuffer,
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switch (ub_percentchar)
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{
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case 'a': /* attribute (char) */
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printf("Warning (%s:%d): changed char to int, might not work.\n", __FILE__, __LINE__);
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ub_newattribute = va_arg(val_arglist, int);
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// changed because gcc 4 says it'll crash here
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// was ub_newattribute = va_arg(val_arglist, char);
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@ -378,8 +377,6 @@ static UBYTE DBug_ExpandString(UBYTE *pub_stringbuffer,
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case 'c': /* character */
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printf("Warning (%s:%d): changed char to int, might not work.\n", __FILE__, __LINE__);
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sprintf((char*)pub_stringbuffer, (const char*)pub_percentstring, va_arg(val_arglist, int));
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// changed because gcc 4 says it'll crash here
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// was sprintf((char*)pub_stringbuffer, (const char*)pub_percentstring, va_arg(val_arglist, char));
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@ -56,7 +56,6 @@ line: TEXT_T QTEXT_T
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if (!strresStoreString(psCurrRes, $1, $2))
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{
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YYABORT;
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printf("Hello. I'm the parser.\n");
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}
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}
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;
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@ -152,7 +152,7 @@ anim_Create3D( char szPieFileName[], UWORD uwStates,
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/* Where does this constant come from, though? - Per */
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if ((UDWORD)psFrames==0xcdcdcdcd)
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{
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printf("bad pointer in Create 3D !!!! -[%s]\n", szPieFileName);
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debug( LOG_ERROR, "bad pointer in Create 3D !!!! -[%s]\n", szPieFileName );
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}
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#endif
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uwFrames++;
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@ -309,7 +309,7 @@ iBool iV_IMDSave(STRING *filename, iIMDShape *s, BOOL PieIMD)
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if (poly->flags & iV_IMD_TEXANIM) {
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if (poly->pTexAnim == NULL) {
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printf("No TexAnim pointer!\n");
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debug( LOG_3D, "No TexAnim pointer!\n" );
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} else {
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fprintf(fp," %d %d %d %d",
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poly->pTexAnim->nFrames,
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@ -45,13 +45,13 @@ BOOL check_extension(const char* extension_name) {
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if ( extension_name_length == first_extension_length
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&& strncmp(extension_name, tmp, first_extension_length) == 0) {
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printf("%s is supported.\n", extension_name);
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debug( LOG_3D, "%s is supported.\n", extension_name );
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return TRUE;
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}
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tmp += first_extension_length + 1;
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}
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printf("%s is not supported.\n", extension_name);
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debug( LOG_3D, "%s is not supported.\n", extension_name );
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return FALSE;
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}
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@ -75,7 +75,7 @@ iBool iV_VideoMemoryLock(int mode)
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_VIDEO_SIZE = size;
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_VIDEO_LOCK = TRUE;
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printf("vid[VideoMemoryLock] = locked %dK of video memory\n",size/1024);
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debug( LOG_3D, "vid[VideoMemoryLock] = locked %dK of video memory\n", size/1024 );
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return TRUE;
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}
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@ -167,7 +167,7 @@ BOOL screenInitialise( UDWORD width, // Display width
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exit( 1 );
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break;
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default:
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debug( LOG_ERROR, "Error: Weird bit depth: %i", bpp );
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debug( LOG_ERROR, "Error: Unsupported bit depth: %i", bpp );
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exit( 1 );
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break;
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}
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@ -182,7 +182,7 @@ BOOL screenInitialise( UDWORD width, // Display width
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screen = SDL_SetVideoMode(width, height, bpp, video_flags);
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if (!screen) {
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printf("Error: SDL_SetVideoMode failed (%s).\n", SDL_GetError());
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debug( LOG_ERROR, "Error: SDL_SetVideoMode failed (%s).\n", SDL_GetError() );
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return FALSE;
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}
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}
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@ -615,7 +615,7 @@ void screenDoDumpToDiskIfRequired()
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return;
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}
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printf("Saving screenshot %s\n", screendump_filename);
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debug( LOG_3D, "Saving screenshot %s\n", screendump_filename );
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cinfo.err = jpeg_std_error(&jerr);
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jpeg_create_compress(&cinfo);
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@ -146,11 +146,7 @@ BOOL NET_recvMessage(NETBUFSOCKET* bs, NETMSG* pMsg)
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goto error;
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}
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#ifdef NET_DEBUG
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printf("NETrecvMessage: received message of type %i and size %i.\n",
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message->type,
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message->size);
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#endif
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debug( LOG_NET, "NETrecvMessage: received message of type %i and size %i.\n", message->type, message->size );
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memcpy(pMsg, message, size);
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bs->buffer_start += size;
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@ -490,7 +486,7 @@ BOOL NETinit(BOOL bFirstCall)
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}
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if (SDLNet_Init() == -1) {
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printf("SDLNet_Init: %s\n", SDLNet_GetError());
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debug( LOG_ERROR, "SDLNet_Init: %s\n", SDLNet_GetError() );
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return FALSE;
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}
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@ -524,9 +520,8 @@ HRESULT NETclose(VOID)
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{
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unsigned int i;
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#ifdef NET_DEBUG
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printf("NETclose\n");
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#endif
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debug( LOG_NET, "NETclose\n" );
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NEThaltJoining();
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is_server=FALSE;
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@ -662,11 +657,10 @@ UDWORD NETgetRecentPacketsRecvd(VOID)
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// Send a message to a player, option to guarantee message
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BOOL NETsend(NETMSG *msg, DPID player, BOOL guarantee)
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{
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#ifdef NET_DEBUG
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printf("NETsend\n");
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#endif
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unsigned int size;
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debug( LOG_NET, "NETsend\n" );
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if(!NetPlay.bComms)
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{
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return TRUE;
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@ -710,11 +704,10 @@ printf("NETsend\n");
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// broadcast a message to all players.
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BOOL NETbcast(NETMSG *msg, BOOL guarantee)
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{
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#ifdef NET_DEBUG
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printf("NETbcast\n");
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#endif
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unsigned int size;
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debug( LOG_NET, "NETbcast\n" );
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if(!NetPlay.bComms)
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{
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return TRUE;
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@ -759,9 +752,8 @@ printf("NETbcast\n");
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// Check if a message is a system message
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BOOL NETprocessSystemMessage(NETMSG * pMsg)
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{
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#ifdef NET_DEBUG
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printf("NETprocessSystemMessage\n");
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#endif
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debug( LOG_NET, "NETprocessSystemMessage\n" );
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switch (pMsg->type) {
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case MSG_PLAYER_INFO: {
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NET_PLAYER* pi = (NET_PLAYER*)(pMsg->body);
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@ -962,9 +954,8 @@ receive_message:
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BOOL NETsetupTCPIP(LPVOID *addr, char * machine)
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{
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#ifdef NET_DEBUG
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printf("NETsetupTCPIP\n");
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#endif
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debug( LOG_NET, "NETsetupTCPIP\n" );
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if ( hostname != NULL
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&& hostname != master_server) {
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free(hostname);
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@ -1113,18 +1104,14 @@ void NETregisterServer(int state) {
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switch(state) {
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case 1: {
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if(SDLNet_ResolveHost(&ip, master_server, MASTER_SERVER_PORT) == -1) {
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printf("NETregisterServer: couldn't resolve master server (%s): %s\n",
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master_server,
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SDLNet_GetError());
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debug( LOG_ERROR, "NETregisterServer: couldn't resolve master server (%s): %s\n", master_server, SDLNet_GetError() );
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server_not_there = 1;
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return;
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}
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if(!rs_socket) rs_socket = SDLNet_TCP_Open(&ip);
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if(rs_socket == NULL) {
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printf("NETregisterServer: Cannot connect to master server (%s): %s\n",
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master_server,
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SDLNet_GetError());
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debug( LOG_ERROR, "NETregisterServer: Cannot connect to master server (%s): %s\n", master_server, SDLNet_GetError() );
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server_not_there = 1;
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return;
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}
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@ -1159,8 +1146,7 @@ void NETallowJoining() {
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if (tmp_socket_set == NULL) {
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tmp_socket_set = SDLNet_AllocSocketSet(MAX_TMP_SOCKETS+1);
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if (tmp_socket_set == NULL) {
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printf("Couldn't create socket set: %s\n",
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SDLNet_GetError());
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debug( LOG_ERROR, "Couldn't create socket set: %s\n", SDLNet_GetError() );
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return;
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}
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SDLNet_TCP_AddSocket(tmp_socket_set, tcp_socket);
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@ -1249,12 +1235,11 @@ BOOL NEThostGame(LPSTR SessionName, LPSTR PlayerName,
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DWORD one, DWORD two, DWORD three, DWORD four,
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UDWORD plyrs) // # of players.
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{
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#ifdef NET_DEBUG
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printf("NEThostGame\n");
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#endif
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IPaddress ip;
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unsigned int i;
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debug( LOG_NET, "NEThostGame\n" );
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if(!NetPlay.bComms)
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{
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NetPlay.dpidPlayer = 1;
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@ -1264,8 +1249,7 @@ printf("NEThostGame\n");
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}
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if(SDLNet_ResolveHost(&ip, NULL, WARZONE_NET_PORT) == -1) {
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printf("NEThostGame: couldn't resolve master self: %s\n",
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SDLNet_GetError());
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debug( LOG_ERROR, "NEThostGame: couldn't resolve master self: %s\n", SDLNet_GetError() );
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return FALSE;
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}
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@ -1277,8 +1261,7 @@ printf("NEThostGame\n");
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if(!socket_set) socket_set = SDLNet_AllocSocketSet(MAX_CONNECTED_PLAYERS);
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if (socket_set == NULL) {
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printf("Couldn't create socket set: %s\n",
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SDLNet_GetError());
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debug( LOG_ERROR, "Couldn't create socket set: %s\n", SDLNet_GetError() );
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return FALSE;
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}
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for (i = 0; i < MAX_CONNECTED_PLAYERS; ++i) {
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@ -1318,9 +1301,8 @@ printf("NEThostGame\n");
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// Stop the dplay interface from accepting more players.
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BOOL NEThaltJoining(VOID)
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{
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#ifdef NET_DEBUG
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printf("NEThaltJoining\n");
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#endif
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debug( LOG_NET, "NEThaltJoining\n" );
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allow_joining = FALSE;
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return TRUE;
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@ -1332,14 +1314,12 @@ printf("NEThaltJoining\n");
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BOOL NETfindGame(BOOL async) /// may (not) want to use async here...
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{
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static UDWORD gamecount = 0, gamesavailable;
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#ifdef NET_DEBUG
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printf("NETfindGame\n");
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#endif
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IPaddress ip;
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char buffer[sizeof(GAMESTRUCT)*2];
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GAMESTRUCT* tmpgame = (GAMESTRUCT*)buffer;
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debug( LOG_NET, "NETfindGame\n" );
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gamecount = 0;
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NetPlay.games[0].desc.dwSize = 0;
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NetPlay.games[0].desc.dwCurrentPlayers = 0;
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@ -1354,9 +1334,7 @@ printf("NETfindGame\n");
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if (SDLNet_ResolveHost(&ip, hostname, (hostname == master_server) ? MASTER_SERVER_PORT
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: WARZONE_NET_PORT) == -1) {
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printf("NETfindGame: couldn't resolve hostname (%s): %s\n",
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hostname,
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SDLNet_GetError());
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debug( LOG_ERROR, "NETfindGame: couldn't resolve hostname (%s): %s\n", hostname, SDLNet_GetError() );
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return FALSE;
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}
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@ -1366,14 +1344,13 @@ printf("NETfindGame\n");
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tcp_socket = SDLNet_TCP_Open(&ip);
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if (tcp_socket == NULL) {
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printf("SDLNet_TCP_Open: %s\n", SDLNet_GetError());
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debug( LOG_ERROR, "SDLNet_TCP_Open: %s\n", SDLNet_GetError() );
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return FALSE;
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}
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socket_set = SDLNet_AllocSocketSet(1);
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if (socket_set == NULL) {
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printf("Couldn't create socket set: %s\n",
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SDLNet_GetError());
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debug( LOG_ERROR, "Couldn't create socket set: %s\n", SDLNet_GetError() );
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return FALSE;
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}
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SDLNet_TCP_AddSocket(socket_set, tcp_socket);
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@ -1386,9 +1363,7 @@ printf("NETfindGame\n");
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gamesavailable=(UDWORD)buffer[0];
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}
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#ifdef NET_DEBUG
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printf("receiving info of %d game(s)\n", gamesavailable);
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#endif
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debug( LOG_NET, "receiving info of %d game(s)\n", gamesavailable );
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do {
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if ( SDLNet_CheckSockets(socket_set, 1000) > 0
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||||
|
@ -1424,14 +1399,12 @@ printf("NETfindGame\n");
|
|||
// Functions used to setup and join games.
|
||||
BOOL NETjoinGame(UDWORD gameNumber, LPSTR playername)
|
||||
{
|
||||
#ifdef NET_DEBUG
|
||||
printf("NETjoinGame gameNumber=%d\n", gameNumber);
|
||||
#endif
|
||||
char* name;
|
||||
IPaddress ip;
|
||||
char buffer[sizeof(GAMESTRUCT)*2];
|
||||
GAMESTRUCT* tmpgame = (GAMESTRUCT*)buffer;
|
||||
|
||||
debug( LOG_NET, "NETjoinGame gameNumber=%d\n", gameNumber );
|
||||
|
||||
NETclose(); // just to be sure :)
|
||||
|
||||
|
@ -1441,9 +1414,7 @@ printf("NETjoinGame gameNumber=%d\n", gameNumber);
|
|||
hostname = strdup(NetPlay.games[gameNumber].desc.host);
|
||||
|
||||
if(SDLNet_ResolveHost(&ip, hostname, WARZONE_NET_PORT) == -1) {
|
||||
printf("NETjoinGame: couldn't resolve hostname (%s): %s\n",
|
||||
hostname,
|
||||
SDLNet_GetError());
|
||||
debug( LOG_ERROR, "NETjoinGame: couldn't resolve hostname (%s): %s\n", hostname, SDLNet_GetError() );
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
@ -1453,14 +1424,13 @@ printf("NETjoinGame gameNumber=%d\n", gameNumber);
|
|||
|
||||
tcp_socket = SDLNet_TCP_Open(&ip);
|
||||
if (tcp_socket == NULL) {
|
||||
printf("SDLNet_TCP_Open: %s\n", SDLNet_GetError());
|
||||
debug( LOG_ERROR, "SDLNet_TCP_Open: %s\n", SDLNet_GetError() );
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
socket_set = SDLNet_AllocSocketSet(1);
|
||||
if (socket_set == NULL) {
|
||||
printf("Couldn't create socket set: %s\n",
|
||||
SDLNet_GetError());
|
||||
debug( LOG_ERROR, "Couldn't create socket set: %s\n", SDLNet_GetError() );
|
||||
return FALSE;
|
||||
}
|
||||
SDLNet_TCP_AddSocket(socket_set, tcp_socket);
|
||||
|
|
|
@ -143,7 +143,7 @@ rpl_open(char* filename) {
|
|||
break;
|
||||
default:
|
||||
rpl->sound_decoder = rpl_decode_sound_unknown;
|
||||
printf("Unknown sound format %i\n", tmp);
|
||||
debug( LOG_VIDEO, "Unknown sound format %i\n", tmp );
|
||||
break;
|
||||
}
|
||||
rpl->current_sound_frame = 0;
|
||||
|
@ -191,7 +191,7 @@ rpl_open(char* filename) {
|
|||
for (i = 0; i < rpl->nb_chunks; ++i) {
|
||||
readline(f, buf, len);
|
||||
if (sscanf(buf, "%i,%i;%i", &rpl->chunks[i].offset, &rpl->chunks[i].video_size, &rpl->chunks[i].audio_size) != 3) {
|
||||
printf("Error in chunk catalog\n");
|
||||
debug( LOG_VIDEO, "Error in chunk catalog\n" );
|
||||
goto error;
|
||||
}
|
||||
|
||||
|
@ -223,7 +223,7 @@ unsigned int rpl_decode_sound_unknown(RPL* rpl, short* buffer, unsigned int buff
|
|||
char* tmp;
|
||||
PHYSFS_file * out;
|
||||
|
||||
printf("Saving unknown sound stream to file\n");
|
||||
debug( LOG_VIDEO, "Saving unknown sound stream to file\n" );
|
||||
for (i = 0; i < rpl->nb_chunks; ++i) {
|
||||
total_audio_size += rpl->chunks[i].audio_size;
|
||||
}
|
||||
|
|
|
@ -64,7 +64,7 @@ void seq_start_sound(RPL* s) {
|
|||
BOOL seq_SetSequenceForBuffer(char* filename, int startTime, PERF_MODE perfMode)
|
||||
{
|
||||
#ifdef DUMMY_VIDEO
|
||||
printf("seq_SetSequenceForBuffer %s -> novideo.rpl\n", filename);
|
||||
debug( LOG_VIDEO, "seq_SetSequenceForBuffer %s -> novideo.rpl\n", filename );
|
||||
filename = "novideo.rpl";
|
||||
#endif
|
||||
if (current_sequence != NULL) {
|
||||
|
@ -86,7 +86,7 @@ BOOL seq_SetSequenceForBuffer(char* filename, int startTime, PERF_MODE perfMode)
|
|||
BOOL seq_SetSequence(char* filename, int startTime, char* lpBF, PERF_MODE perfMode)
|
||||
{
|
||||
#ifdef DUMMY_VIDEO
|
||||
printf("seq_SetSequence %s -> novideo.rpl\n", filename);
|
||||
debug( LOG_VIDEO, "seq_SetSequence %s -> novideo.rpl\n", filename );
|
||||
filename = "novideo.rpl";
|
||||
#endif
|
||||
if (current_sequence != NULL) {
|
||||
|
@ -104,7 +104,7 @@ BOOL seq_SetSequence(char* filename, int startTime, char* lpBF, PERF_MODE perfMo
|
|||
|
||||
int seq_ClearMovie(void)
|
||||
{
|
||||
printf("seq_ClearMovie\n");
|
||||
debug( LOG_VIDEO, "seq_ClearMovie\n" );
|
||||
if (current_sequence != NULL) {
|
||||
rpl_close(current_sequence);
|
||||
current_sequence = NULL;
|
||||
|
@ -162,7 +162,7 @@ BOOL seq_RefreshVideoBuffers(void)
|
|||
|
||||
BOOL seq_ShutDown(void)
|
||||
{
|
||||
printf("seq_ShutDown\n");
|
||||
debug( LOG_VIDEO, "seq_ShutDown\n" );
|
||||
if (current_sequence != NULL) {
|
||||
if (seq_sound == TRUE) {
|
||||
alSourceStop(seq_source);
|
||||
|
|
|
@ -438,7 +438,7 @@ BOOL gwGenerateLinkGates(void)
|
|||
ASSERT( apEquivZones != NULL,
|
||||
"gwGenerateLinkGates: no zone equivalence table" );
|
||||
|
||||
debug( LOG_ERROR, "Generating water link Gateways...." );
|
||||
debug( LOG_NEVER, "Generating water link Gateways...." );
|
||||
|
||||
for(zone=1; zone<gwNumZones; zone += 1)
|
||||
{
|
||||
|
@ -459,7 +459,7 @@ BOOL gwGenerateLinkGates(void)
|
|||
}
|
||||
}
|
||||
|
||||
debug( LOG_ERROR, "Done\n" );
|
||||
debug( LOG_NEVER, "Done\n" );
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
|
|
@ -3587,13 +3587,13 @@ void moveUpdateGroundModel(DROID *psDroid, SDWORD speed, SDWORD direction)
|
|||
droidGetNaybors(psDroid);
|
||||
|
||||
#ifdef DEBUG_DRIVE_SPEED
|
||||
if(psDroid == driveGetDriven()) printf("%d ",speed);
|
||||
if(psDroid == driveGetDriven()) debug( LOG_NEVER, "%d ", speed );
|
||||
#endif
|
||||
|
||||
moveCheckFinalWaypoint( psDroid, &speed );
|
||||
|
||||
#ifdef DEBUG_DRIVE_SPEED
|
||||
if(psDroid == driveGetDriven()) printf("%d ",speed);
|
||||
if(psDroid == driveGetDriven()) debug( LOG_NEVER, "%d ", speed );
|
||||
#endif
|
||||
|
||||
// moveUpdateDroidDirection( psDroid, &speed, direction, TRACKED_SPIN_ANGLE,
|
||||
|
@ -3602,7 +3602,7 @@ if(psDroid == driveGetDriven()) printf("%d ",speed);
|
|||
spinSpeed, turnSpeed, &iDroidDir, &fSpeed );
|
||||
|
||||
#ifdef DEBUG_DRIVE_SPEED
|
||||
if(psDroid == driveGetDriven()) printf("%d ",speed);
|
||||
if(psDroid == driveGetDriven()) debug( LOG_NEVER, "%d ", speed );
|
||||
#endif
|
||||
|
||||
fNormalSpeed = moveCalcNormalSpeed( psDroid, fSpeed, iDroidDir,
|
||||
|
@ -3613,7 +3613,7 @@ if(psDroid == driveGetDriven()) printf("%d ",speed);
|
|||
fPerpSpeed, iDroidDir );
|
||||
|
||||
#ifdef DEBUG_DRIVE_SPEED
|
||||
if(psDroid == driveGetDriven()) printf("%d\n",speed);
|
||||
if(psDroid == driveGetDriven()) debug( LOG_NEVER, "%d\n", speed );
|
||||
#endif
|
||||
|
||||
// if (psDroid->direction != psDroid->sMove.dir)
|
||||
|
|
Loading…
Reference in New Issue