* Revert changes to Code::Blocks projectfile in r1915

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1936 4a71c877-e1ca-e34f-864e-861f7616d084
master
Giel van Schijndel 2007-06-23 12:34:07 +00:00
parent 13f89d6f7b
commit e4e5233a44
1 changed files with 8 additions and 17 deletions

View File

@ -34,33 +34,24 @@
</Build> </Build>
<Compiler> <Compiler>
<Add option="-Wall" /> <Add option="-Wall" />
<Add option='-DVERSION=\&quot;TRUNK\&quot;' /> <Add option='-DVERSION=\\&quot;TRUNK\\&quot;' />
<Add option='-DLOCALEDIR=\&quot;\&quot;' /> <Add option='-DLOCALEDIR=\\&quot;\\&quot;' />
<Add option='-DPACKAGE=\&quot;warzone2100\&quot;' /> <Add option='-DPACKAGE=\\&quot;warzone2100\\&quot;' />
<Add option="-DWIN32" />
<Add option="-DYY_STATIC" />
<Add directory="." /> <Add directory="." />
<Add directory="C:\devpkg\include" />
</Compiler> </Compiler>
<Linker> <Linker>
<Add library="mingw32" />
<Add library="SDLmain" />
<Add library="physfs" /> <Add library="physfs" />
<Add library="png" /> <Add library="png" />
<Add library="z" /> <Add library="m" />
<Add library="SDL" /> <Add library="SDL" />
<Add library="gdi32" /> <Add library="pthread" />
<Add library="SDL_net" /> <Add library="SDL_net" />
<Add library="opengl32" /> <Add library="GL" />
<Add library="glu32" /> <Add library="GLU" />
<Add library="openal32" /> <Add library="openal" />
<Add library="vorbisfile" /> <Add library="vorbisfile" />
<Add library="vorbis" /> <Add library="vorbis" />
<Add library="ogg" /> <Add library="ogg" />
<Add library="dbghelp" />
<Add library="winmm" />
<Add library="wsock32" />
<Add directory="C:\devpkg\lib" />
</Linker> </Linker>
<Unit filename="lib/framework/SDL_framerate.c"> <Unit filename="lib/framework/SDL_framerate.c">
<Option compilerVar="CC" /> <Option compilerVar="CC" />