parent
79772c82b5
commit
e076ad57a4
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@ -336,11 +336,12 @@ void selNextSpecifiedUnit(DROID_TYPE unitType)
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{
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static DROID *psOldRD = NULL; // pointer to last selected repair unit
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DROID *psResult = NULL, *psFirst = NULL;
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bool bLaterInList = false;
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for (DROID *psCurr = apsDroidLists[selectedPlayer]; psCurr && !psResult; psCurr = psCurr->psNext)
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{
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//exceptions - as always...
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bool bMatch = false, bLaterInList = false;
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bool bMatch = false;
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if (unitType == DROID_CONSTRUCT)
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{
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if (psCurr->droidType == DROID_CONSTRUCT ||
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@ -439,14 +440,13 @@ void selNextUnassignedUnit()
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{
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static DROID *psOldNS = NULL;
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DROID *psResult = NULL, *psFirst = NULL;
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bool bLaterInList = false;
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for (DROID *psCurr = apsDroidLists[selectedPlayer]; psCurr && !psResult; psCurr = psCurr->psNext)
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{
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/* Only look at unselected ones */
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if (psCurr->group == UBYTE_MAX)
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{
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bool bLaterInList = false;
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/* Keep a record of first one */
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if (!psFirst)
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{
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@ -507,6 +507,7 @@ void selNextUnassignedUnit()
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void selNextSpecifiedBuilding(STRUCTURE_TYPE structType)
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{
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STRUCTURE *psResult = NULL, *psOldStruct = NULL, *psFirst = NULL;
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bool bLaterInList = false;
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/* Firstly, start coughing if the type is invalid */
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ASSERT(structType <= NUM_DIFF_BUILDINGS, "Invalid structure type %u", structType);
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@ -516,7 +517,6 @@ void selNextSpecifiedBuilding(STRUCTURE_TYPE structType)
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if ((psCurr->pStructureType->type == structType) &&
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(psCurr->status == SS_BUILT))
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{
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bool bLaterInList = false;
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if (!psFirst)
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{
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psFirst = psCurr;
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