- Corrected sidetexts in Options menu.
- Removed empty descriptions for team flags.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8415 4a71c877-e1ca-e34f-864e-861f7616d084
master
i-nod 2009-11-19 22:17:56 +00:00 committed by Git SVN Gateway
parent 8a078725f8
commit e02e0f002b
1 changed files with 30 additions and 15 deletions

View File

@ -573,7 +573,7 @@ BOOL startOptionsMenu(void)
addTopForm();
addBottomForm();
addSideText (FRONTEND_SIDETEXT , FRONTEND_SIDEX,FRONTEND_SIDEY, _("GAME OPTIONS"));
addSideText (FRONTEND_SIDETEXT , FRONTEND_SIDEX,FRONTEND_SIDEY, _("OPTIONS"));
addTextButton(FRONTEND_GAMEOPTIONS, FRONTEND_POS2X,FRONTEND_POS2Y, _("Game Options"),false,false);
addTextButton(FRONTEND_GAMEOPTIONS2,FRONTEND_POS3X,FRONTEND_POS3Y, _("Graphics Options"),false,false);
addTextButton(FRONTEND_GAMEOPTIONS4, FRONTEND_POS4X,FRONTEND_POS4Y, _("Video Options"), false, false);
@ -644,15 +644,15 @@ BOOL runOptionsMenu(void)
}
// ////////////////////////////////////////////////////////////////////////////
// Game options Menu
// Graphics Options
BOOL startGameOptions2Menu(void)
{
addBackdrop();
addTopForm();
addBottomForm();
// ////////////
// //FMV mode.
////////////
//FMV mode.
addTextButton(FRONTEND_FMVMODE, FRONTEND_POS2X - 35, FRONTEND_POS2Y, _("Video Playback"), true, false);
switch (war_GetFMVmode())
{
@ -736,6 +736,9 @@ BOOL startGameOptions2Menu(void)
addTextButton(FRONTEND_SHADOWS_R, FRONTEND_POS6M - 55, FRONTEND_POS6Y, _("Off"), true, false);
}
// Add some text down the side of the form
addSideText(FRONTEND_SIDETEXT, FRONTEND_SIDEX, FRONTEND_SIDEY, _("GRAPHICS OPTIONS"));
////////////
// quit.
addMultiBut(psWScreen, FRONTEND_BOTFORM, FRONTEND_QUIT, 10, 10, 30, 29, P_("menu", "Return"), IMAGE_RETURN, IMAGE_RETURN_HI, IMAGE_RETURN_HI);
@ -743,7 +746,7 @@ BOOL startGameOptions2Menu(void)
return true;
}
// Game options Menu
// Graphics Options
BOOL runGameOptions2Menu(void)
{
UDWORD id;
@ -880,7 +883,7 @@ BOOL startGameOptions3Menu(void)
addMultiBut(psWScreen, FRONTEND_BOTFORM, FRONTEND_QUIT, 10, 10, 30, 29, P_("menu", "Return"), IMAGE_RETURN, IMAGE_RETURN_HI, IMAGE_RETURN_HI);
//add some text down the side of the form
addSideText (FRONTEND_SIDETEXT , FRONTEND_SIDEX,FRONTEND_SIDEY, _("GAME OPTIONS"));
addSideText (FRONTEND_SIDETEXT , FRONTEND_SIDEX,FRONTEND_SIDEY, _("AUDIO OPTIONS"));
return true;
@ -930,7 +933,8 @@ BOOL runGameOptions3Menu(void)
return true;
}
// Graphics Options Menu
// ////////////////////////////////////////////////////////////////////////////
// Video Options
BOOL startGameOptions4Menu(void)
{
// Generate the resolution string
@ -979,12 +983,16 @@ BOOL startGameOptions4Menu(void)
// Add a note about changes taking effect on restart for certain options
addTextButton(FRONTEND_TAKESEFFECT, FRONTEND_POS6X-35, FRONTEND_POS6Y, _("* Takes effect on game restart"), true, true);
// Add some text down the side of the form
addSideText(FRONTEND_SIDETEXT, FRONTEND_SIDEX, FRONTEND_SIDEY, _("VIDEO OPTIONS"));
// Quit/return
addMultiBut(psWScreen, FRONTEND_BOTFORM, FRONTEND_QUIT, 10, 10, 30, 29, P_("menu", "Return"), IMAGE_RETURN, IMAGE_RETURN_HI, IMAGE_RETURN_HI);
return true;
}
// Graphics Options
// Video Options
BOOL runGameOptions4Menu(void)
{
SDL_Rect **modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
@ -1115,7 +1123,9 @@ BOOL runGameOptions4Menu(void)
return true;
}
// Mouse Menu options
// ////////////////////////////////////////////////////////////////////////////
// Mouse Options
BOOL startGameOptions5Menu(void)
{
addBackdrop();
@ -1172,12 +1182,16 @@ BOOL startGameOptions5Menu(void)
addTextButton(FRONTEND_TAKESEFFECT, FRONTEND_POS6X-35, FRONTEND_POS6Y, _("* May negatively affect performance"), true, true);
// Add some text down the side of the form
addSideText(FRONTEND_SIDETEXT, FRONTEND_SIDEX, FRONTEND_SIDEY, _("MOUSE OPTIONS"));
// Quit/return
addMultiBut(psWScreen, FRONTEND_BOTFORM, FRONTEND_QUIT, 10, 10, 30, 29, P_("menu", "Return"), IMAGE_RETURN, IMAGE_RETURN_HI, IMAGE_RETURN_HI);
return true;
}
// Mouse Menu
// Mouse Options
BOOL runGameOptions5Menu(void)
{
UDWORD id = widgRunScreen(psWScreen);
@ -1257,6 +1271,7 @@ BOOL runGameOptions5Menu(void)
return true;
}
// ////////////////////////////////////////////////////////////////////////////
// Game Options Menu
BOOL startGameOptionsMenu(void)
@ -1292,11 +1307,11 @@ BOOL startGameOptionsMenu(void)
w = iV_GetImageWidth(FrontImages, IMAGE_PLAYER0);
h = iV_GetImageHeight(FrontImages, IMAGE_PLAYER0);
addMultiBut(psWScreen, FRONTEND_BOTFORM, FE_P0, FRONTEND_POS4M+(0*(w+6)), FRONTEND_POS4Y, w, h, "", IMAGE_PLAYER0, IMAGE_PLAYERX, true);
addMultiBut(psWScreen, FRONTEND_BOTFORM, FE_P4, FRONTEND_POS4M+(1*(w+6)), FRONTEND_POS4Y, w, h, "", IMAGE_PLAYER4, IMAGE_PLAYERX, true);
addMultiBut(psWScreen, FRONTEND_BOTFORM, FE_P5, FRONTEND_POS4M+(2*(w+6)), FRONTEND_POS4Y, w, h, "", IMAGE_PLAYER5, IMAGE_PLAYERX, true);
addMultiBut(psWScreen, FRONTEND_BOTFORM, FE_P6, FRONTEND_POS4M+(3*(w+6)), FRONTEND_POS4Y, w, h, "", IMAGE_PLAYER6, IMAGE_PLAYERX, true);
addMultiBut(psWScreen, FRONTEND_BOTFORM, FE_P7, FRONTEND_POS4M+(4*(w+6)), FRONTEND_POS4Y, w, h, "", IMAGE_PLAYER7, IMAGE_PLAYERX, true);
addMultiBut(psWScreen, FRONTEND_BOTFORM, FE_P0, FRONTEND_POS4M+(0*(w+6)), FRONTEND_POS4Y, w, h, NULL, IMAGE_PLAYER0, IMAGE_PLAYERX, true);
addMultiBut(psWScreen, FRONTEND_BOTFORM, FE_P4, FRONTEND_POS4M+(1*(w+6)), FRONTEND_POS4Y, w, h, NULL, IMAGE_PLAYER4, IMAGE_PLAYERX, true);
addMultiBut(psWScreen, FRONTEND_BOTFORM, FE_P5, FRONTEND_POS4M+(2*(w+6)), FRONTEND_POS4Y, w, h, NULL, IMAGE_PLAYER5, IMAGE_PLAYERX, true);
addMultiBut(psWScreen, FRONTEND_BOTFORM, FE_P6, FRONTEND_POS4M+(3*(w+6)), FRONTEND_POS4Y, w, h, NULL, IMAGE_PLAYER6, IMAGE_PLAYERX, true);
addMultiBut(psWScreen, FRONTEND_BOTFORM, FE_P7, FRONTEND_POS4M+(4*(w+6)), FRONTEND_POS4Y, w, h, NULL, IMAGE_PLAYER7, IMAGE_PLAYERX, true);
// language
addTextButton(FRONTEND_LANGUAGE, FRONTEND_POS2X - 25, FRONTEND_POS5Y, _("Language"), true, false);