Bump netcode's NETCODE_VERSION_MINOR to sync with new testing build.
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341d4d3bf8
commit
df83ed0caa
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@ -166,9 +166,9 @@ unsigned NET_PlayerConnectionStatus[CONNECTIONSTATUS_NORMAL][MAX_PLAYERS];
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** ie ("trunk", "2.1.3", "3.0", ...)
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** ie ("trunk", "2.1.3", "3.0", ...)
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************************************************************************************
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************************************************************************************
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**/
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**/
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char VersionString[VersionStringSize] = "master, netcode 4.1005";
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char VersionString[VersionStringSize] = "master, netcode 4.1007";
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static int NETCODE_VERSION_MAJOR = 4;
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static int NETCODE_VERSION_MAJOR = 4;
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static int NETCODE_VERSION_MINOR = 1005;
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static int NETCODE_VERSION_MINOR = 1007;
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bool NETisCorrectVersion(uint32_t game_version_major, uint32_t game_version_minor)
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bool NETisCorrectVersion(uint32_t game_version_major, uint32_t game_version_minor)
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{
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{
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