Remove unused code

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4906 4a71c877-e1ca-e34f-864e-861f7616d084
master
Per Inge Mathisen 2008-05-03 22:04:05 +00:00
parent b32efa5ce5
commit df4e26104e
1 changed files with 0 additions and 14 deletions

View File

@ -67,17 +67,9 @@ typedef enum _droid_type
DROID_ANY, ///< Any droid. Only used as a parameter for intGotoNextDroidType(DROID_TYPE).
} DROID_TYPE;
#define MAX_STATS (255)
typedef struct _component
{
// UDWORD nStat;
UBYTE nStat; ///< Allowing a maximum of 255 stats per file
// UDWORD hitPoints; // NOT USED?
/* Possibly a set of function pointers here to be called when
* damage is done to a component, power is low ...
*/
} COMPONENT;
// maximum number of queued orders
@ -129,12 +121,6 @@ typedef struct _droid
DROID_TYPE droidType; ///< The type of droid
/* Possibly a set of function pointers here to be called when
* damage is done to a component, power is low ...
*/
// DROID_TEMPLATE* pTemplate; ///< defines the droids components
/** Holds the specifics for the component parts - allows damage
* per part to be calculated. Indexed by COMPONENT_TYPE.
* Weapons need to be dealt with separately.