* Remove unused parameter char* DisplayBuffer from function pie_UploadDisplayBuffer (maybe we might as well remove this function altogether ?)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1986 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
7da9c0e9ed
commit
d55bd507c6
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@ -77,7 +77,7 @@ extern BOOL pie_ShutdownRadar(void);
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extern void pie_DownLoadRadar( unsigned char *buffer );
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extern void pie_RenderRadar( int x, int y );
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extern void pie_UploadDisplayBuffer(char *DisplayBuffer);
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extern void pie_UploadDisplayBuffer(void);
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extern void pie_SetAdditiveSprites(BOOL val);
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extern void pie_SetAdditiveSpriteLevel(UDWORD val);
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@ -398,7 +398,7 @@ void pie_ImageFileIDStretch(IMAGEFILE *ImageFile, UWORD ID, int x, int y, int Wi
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/* FIXME: WTF is this supposed to do? Looks like some other functionality
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* was retrofitted onto something else. - Per */
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void pie_UploadDisplayBuffer( WZ_DECL_UNUSED char *DisplayBuffer )
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void pie_UploadDisplayBuffer()
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{
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screen_Upload(NULL);
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}
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@ -433,7 +433,7 @@ static BOOL _intAddDesign( BOOL bShowCentreScreen )
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// Just display the 3d, no interface
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displayWorld();
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// Upload the current display back buffer into system memory.
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pie_UploadDisplayBuffer(DisplayBuffer);
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pie_UploadDisplayBuffer();
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radarOnScreen = radOnScreen;
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bRender3DOnly = FALSE;
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@ -6748,7 +6748,7 @@ void addIntelScreen(void)
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// Just display the 3d, no interface
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displayWorld();
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// Upload the current display back buffer into system memory.
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pie_UploadDisplayBuffer(DisplayBuffer);
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pie_UploadDisplayBuffer();
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radarOnScreen = radOnScreen;
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bRender3DOnly = FALSE;
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@ -181,7 +181,7 @@ static BOOL _addLoadSave(BOOL bLoad, const char *sSearchPath, const char *sExten
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displayWorld(); // Just display the 3d, no interface
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pie_UploadDisplayBuffer(DisplayBuffer); // Upload the current display back buffer into system memory.
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pie_UploadDisplayBuffer(); // Upload the current display back buffer into system memory.
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radarOnScreen = radOnScreen;
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bRender3DOnly = FALSE;
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