scavenger icon fix
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10415 4a71c877-e1ca-e34f-864e-861f7616d084master
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1ef75c3559
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d0b5f6b689
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@ -6,8 +6,8 @@ run
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numCamTech int 114
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initialPowerCl int 1000
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initialPowerBa int 2000
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initialPowerDe int 3000
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initialPowerBa int 1500
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initialPowerDe int 2000
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camTech [0] RESEARCHSTAT "R-Comp-CommandTurret01"
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camTech [1] RESEARCHSTAT "R-Comp-SynapticLink"
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@ -411,7 +411,7 @@ event initialisedEventTwo(CALL_GAMEINIT)
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if(multiPlayerBaseType == CAMP_CLEAN)
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{
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setPowerLevel(1300,playnum);
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setPowerLevel(750,playnum);
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count = 0;
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while (count < numCleanTech)
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{
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@ -422,7 +422,7 @@ event initialisedEventTwo(CALL_GAMEINIT)
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}
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else if(multiPlayerBaseType == CAMP_BASE)
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{
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setPowerLevel(2500,playnum);
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setPowerLevel(1000,playnum);
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count = 0;
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while (count < numBaseTech)
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{
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@ -434,7 +434,7 @@ event initialisedEventTwo(CALL_GAMEINIT)
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else
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{
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setPowerLevel(2500,playnum);
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setPowerLevel(1250,playnum);
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count = 0;
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while (count < numDefTech)
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{
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@ -411,7 +411,7 @@ event initialisedEventTwo(CALL_GAMEINIT)
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if(multiPlayerBaseType == CAMP_CLEAN)
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{
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setPowerLevel(1300,playnum);
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setPowerLevel(750,playnum);
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count = 0;
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while (count < numCleanTech)
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{
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@ -422,7 +422,7 @@ event initialisedEventTwo(CALL_GAMEINIT)
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}
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else if(multiPlayerBaseType == CAMP_BASE)
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{
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setPowerLevel(2500,playnum);
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setPowerLevel(1000,playnum);
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count = 0;
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while (count < numBaseTech)
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{
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@ -434,7 +434,7 @@ event initialisedEventTwo(CALL_GAMEINIT)
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else
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{
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setPowerLevel(2500,playnum);
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setPowerLevel(1250,playnum);
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count = 0;
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while (count < numDefTech)
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{
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@ -6,8 +6,8 @@ run
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numCamTech int 114
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initialPowerCl int 1000
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initialPowerBa int 2000
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initialPowerDe int 3000
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initialPowerBa int 1500
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initialPowerDe int 2000
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camTech [0] RESEARCHSTAT "R-Comp-CommandTurret01"
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camTech [1] RESEARCHSTAT "R-Comp-SynapticLink"
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