Fixes crash issue when psWeapStats is still set to NULL (on init), when this pointer was referenced again.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6733 4a71c877-e1ca-e34f-864e-861f7616d084
master
Buginator 2009-02-28 01:47:47 +00:00
parent f0d0bd7ebe
commit ca447ad076
1 changed files with 11 additions and 8 deletions

View File

@ -1525,15 +1525,18 @@ void actionUpdateDroid(DROID *psDroid)
actionAddVtolAttackRun( psDroid );
}
}
// if the vtol is far enough away head for the target again
else if (rangeSq > (SDWORD)(psWeapStats->longRange * psWeapStats->longRange))
{
// don't do another attack run if already heading for the target
const int xdiff = (SDWORD)psDroid->sMove.DestinationX - (SDWORD)psDroid->psActionTarget[0]->pos.x;
const int ydiff = (SDWORD)psDroid->sMove.DestinationY - (SDWORD)psDroid->psActionTarget[0]->pos.y;
if ((xdiff*xdiff + ydiff*ydiff) > (VTOL_ATTACK_TARDIST*VTOL_ATTACK_TARDIST))
// in case psWeapStats is still NULL
else if (psWeapStats)
{ // if the vtol is far enough away head for the target again
if (rangeSq > (SDWORD)(psWeapStats->longRange * psWeapStats->longRange))
{
moveDroidToDirect(psDroid, psDroid->psActionTarget[0]->pos.x,psDroid->psActionTarget[0]->pos.y);
// don't do another attack run if already heading for the target
const int xdiff = (SDWORD)psDroid->sMove.DestinationX - (SDWORD)psDroid->psActionTarget[0]->pos.x;
const int ydiff = (SDWORD)psDroid->sMove.DestinationY - (SDWORD)psDroid->psActionTarget[0]->pos.y;
if ((xdiff*xdiff + ydiff*ydiff) > (VTOL_ATTACK_TARDIST*VTOL_ATTACK_TARDIST))
{
moveDroidToDirect(psDroid, psDroid->psActionTarget[0]->pos.x,psDroid->psActionTarget[0]->pos.y);
}
}
}
}