More informative version string error messages.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8418 4a71c877-e1ca-e34f-864e-861f7616d084master
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957353dd28
commit
c41b9da86a
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@ -1111,11 +1111,12 @@ static void recvVersionCheck()
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sasprintf((char**)&msg, _("Player %u has the wrong game version. Auto kicking."), victim);
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sendTextMessage(msg, true);
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sasprintf((char**)&msg, "you have the wrong version; update it! (You have [%s], we expect [%s].)", playersVersion, VersionString);
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if (NetPlay.isHost)
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{
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kickPlayer( victim, "you have the wrong version of the game, so Update it!", ERROR_WRONGVERSION );
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kickPlayer( victim, msg, ERROR_WRONGVERSION );
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// reset flags /time after we kick them
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NetPlay.players[victim].versionCheckTime = -1;
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NetPlay.players[victim].playerVersionFlag = false;
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@ -1148,7 +1149,7 @@ static void VersionCheckTimeOut(uint32_t victim)
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if(NetPlay.isHost)
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{
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kickPlayer( victim, "You have the wrong version of the game, so Update it!", ERROR_WRONGVERSION );
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kickPlayer( victim, "you have the wrong version; update it! (Version string never received.)", ERROR_WRONGVERSION );
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// reset flags /time after we kick them
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NetPlay.players[victim].versionCheckTime = -1;
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