Singleplayer crashfix.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7226 4a71c877-e1ca-e34f-864e-861f7616d084master
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ebd93276a6
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b8772dd066
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@ -98,6 +98,10 @@ BOOL intDisplayMultiJoiningStatus(UBYTE joinCount)
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iV_DrawText(_("Players Still Joining"),
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iV_DrawText(_("Players Still Joining"),
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x+(w/2)-(iV_GetTextWidth(_("Players Still Joining"))/2),
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x+(w/2)-(iV_GetTextWidth(_("Players Still Joining"))/2),
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y+(h/2)-8 );
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y+(h/2)-8 );
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if (!NetPlay.playercount)
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{
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return true;
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}
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sprintf(sTmp,"%d%%", PERCENT((NetPlay.playercount-joinCount),NetPlay.playercount) );
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sprintf(sTmp,"%d%%", PERCENT((NetPlay.playercount-joinCount),NetPlay.playercount) );
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iV_DrawText(sTmp ,x + (w / 2) - 10, y + (h / 2) + 10);
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iV_DrawText(sTmp ,x + (w / 2) - 10, y + (h / 2) + 10);
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