Read some scripts using their __lower-case__ name (as these file's names are lower-case)

This might fix bug #12011

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5539 4a71c877-e1ca-e34f-864e-861f7616d084
master
Giel van Schijndel 2008-07-13 22:25:44 +00:00
parent cb1db1ff61
commit b7f1b4aae1
11 changed files with 19 additions and 19 deletions

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@ -1,7 +1,7 @@
// cam2tech.vlo
//set up starting technology, templates etc. for player at the start of a campaign
script "Tech.slo"
script "tech.slo"
run
{
numTechs int 26

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@ -1,7 +1,7 @@
// cam3tech.vlo
//set up starting technology, templates etc. for player at the start of a campaign
script "Tech.slo"
script "tech.slo"
run
{
player int 0

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@ -1,7 +1,7 @@
// cam2tech.vlo
//set up starting technology, templates etc. for player at the start of a campaign
script "Tech.slo"
script "tech.slo"
run
{
numTechs int 26

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@ -1,7 +1,7 @@
// cam3tech.vlo
//set up starting technology, templates etc. for GAMMA player at the start of a campaign
script "Tech.slo"
script "tech.slo"
run
{
player int 1 //ALPHA BASE player

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@ -1,7 +1,7 @@
// cam3tech.vlo
//set up starting technology, templates etc. for GAMMA player at the start of a campaign
script "Tech.slo"
script "tech.slo"
run
{
player int 1 //GAMMA BASE player

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@ -1,7 +1,7 @@
// cam3tech.vlo
//set up starting technology, templates etc. for player at the start of a campaign
script "Tech.slo"
script "tech.slo"
run
{
player int 0

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@ -1,4 +1,4 @@
//Tech.slo
//tech.slo
//setup starting STRUCTURES, COMPONENTS and FUNCTIONS
/* ******************** */

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@ -1,4 +1,4 @@
script "camTech.slo"
script "camtech.slo"
run
{

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@ -1,4 +1,4 @@
script "camTech.slo"
script "camtech.slo"
run
{
//ALWAYS MAKE THIS THE SAME AS THE INDEX OF THE LAST ENTRY IN THE camTech[] array

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@ -1,4 +1,4 @@
script "camTech.slo"
script "camtech.slo"
run
{

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@ -1,4 +1,4 @@
script "camTech.slo"
script "camtech.slo"
run
{
//ALWAYS MAKE THIS THE SAME AS THE INDEX OF THE LAST ENTRY IN THE camTech[] array