Have the default texture size be 2048 instead of 256
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693ef7c4b6
commit
b79d86046c
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@ -57,7 +57,7 @@ TILE_TEX_INFO tileTexInfo[MAX_TILES];
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static int firstPage; // the last used page before we start adding terrain textures
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int terrainPage; // texture ID of the terrain page
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static int mipmap_max, mipmap_levels;
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static int maxTextureSize = 256; ///< the maximum size texture we will create
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static int maxTextureSize = 2048; ///< the maximum size texture we will create
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void setTextureSize(int texSize)
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{
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