Have the default texture size be 2048 instead of 256

master
Buginator 2011-03-24 14:57:24 -04:00
parent 693ef7c4b6
commit b79d86046c
1 changed files with 1 additions and 1 deletions

View File

@ -57,7 +57,7 @@ TILE_TEX_INFO tileTexInfo[MAX_TILES];
static int firstPage; // the last used page before we start adding terrain textures
int terrainPage; // texture ID of the terrain page
static int mipmap_max, mipmap_levels;
static int maxTextureSize = 256; ///< the maximum size texture we will create
static int maxTextureSize = 2048; ///< the maximum size texture we will create
void setTextureSize(int texSize)
{