Minor cleanup: replaced VOID with void.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@772 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
e34c09439c
commit
b7627bd9c8
|
@ -230,7 +230,7 @@ BOOL stackPopParams(SDWORD numParams, ...)
|
|||
va_list args;
|
||||
SDWORD i;
|
||||
INTERP_TYPE type;
|
||||
VOID *pData;
|
||||
void *pData;
|
||||
INTERP_VAL *psVal;
|
||||
UDWORD index, params;
|
||||
STACK_CHUNK *psCurr;
|
||||
|
@ -282,7 +282,7 @@ BOOL stackPopParams(SDWORD numParams, ...)
|
|||
for (i=0; i< numParams; i++)
|
||||
{
|
||||
type = va_arg(args, int);
|
||||
pData = va_arg(args, VOID *);
|
||||
pData = va_arg(args, void *);
|
||||
|
||||
psVal = psCurr->aVals + index;
|
||||
|
||||
|
@ -308,9 +308,7 @@ BOOL stackPopParams(SDWORD numParams, ...)
|
|||
tempstr = (char*)MALLOC(MAXSTRLEN);
|
||||
sprintf(tempstr, "%d", psVal->v.ival);
|
||||
|
||||
*((STRING**)pData) = tempstr; // FIXME UDWORD = STRING* is not sane! (eps. on 64bit)
|
||||
|
||||
//itoa(psVal->v.ival,tmpstr,10);
|
||||
*((STRING**)pData) = tempstr;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1082,7 +1082,7 @@ BOOL foundDMatchDroid(UDWORD player,UDWORD x,UDWORD y)
|
|||
/*
|
||||
// ///////////////////////////////////////////////////////////////
|
||||
// check for respawn or win situations.
|
||||
BOOL deathmatchCheck(VOID)
|
||||
BOOL deathmatchCheck(void)
|
||||
{
|
||||
UDWORD pl,maxScP;
|
||||
SDWORD maxSc;
|
||||
|
|
|
@ -27,7 +27,7 @@ extern void giftPower (UDWORD from,UDWORD to,BOOL send);
|
|||
extern void giftRadar (UDWORD from, UDWORD to,BOOL send);
|
||||
//extern BOOL addDMatchDroid (UDWORD count);
|
||||
//extern BOOL foundDMatchDroid (UDWORD player,UDWORD x,UDWORD y);
|
||||
//extern BOOL deathmatchCheck (VOID);
|
||||
//extern BOOL deathmatchCheck (void);
|
||||
|
||||
//extern BOOL dMatchWinner (UDWORD winplayer,BOOL bcast);
|
||||
//extern BOOL recvdMatchWinner (NETMSG *pMsg);
|
||||
|
|
|
@ -3492,7 +3492,7 @@ BOOL startForceSelect(void)
|
|||
sFormInit.width = 100;
|
||||
sFormInit.height = 100;
|
||||
sFormInit.pDisplay = displayForceDroid;
|
||||
// sFormInit.pUserData = (VOID*)Force->pTempl;
|
||||
// sFormInit.pUserData = (void*)Force->pTempl;
|
||||
widgAddForm(psWScreen, &sFormInit);
|
||||
|
||||
// name/techlevel/powerrequired/powerleft
|
||||
|
|
|
@ -65,7 +65,7 @@ BOOL MultiPlayerJoin (DPID dp); // remote player has just joined.
|
|||
void setupNewPlayer (DPID dpid,UDWORD player); // stuff to do when player joins.
|
||||
//BOOL multiPlayerRequest (NETMSG *pMsg); // remote player has requested info
|
||||
//BOOL UpdateClient (DPID dest, UDWORD playerToSend); // send information to a remote player
|
||||
//BOOL ProcessDroidOrders (VOID); // ince setup, this player issues each droid order.
|
||||
//BOOL ProcessDroidOrders (void); // ince setup, this player issues each droid order.
|
||||
//BOOL SendFeatures (FEATURE *pFeature, DPID player);
|
||||
//BOOL recvFeatures (NETMSG *pMsg);
|
||||
void resetMultiVisibility(UDWORD player);
|
||||
|
@ -559,7 +559,7 @@ BOOL recvFeatures(NETMSG *pMsg)
|
|||
|
||||
// ////////////////////////////////////////////////////////////////////////////
|
||||
// Process the droids we previously recevied, issuing the orders..
|
||||
BOOL ProcessDroidOrders(VOID)
|
||||
BOOL ProcessDroidOrders(void)
|
||||
{
|
||||
UDWORD i;
|
||||
DROID *pD;
|
||||
|
|
|
@ -15,7 +15,7 @@ extern BOOL MultiPlayerJoin (DPID dp); // A Player has joined the game.
|
|||
extern void setupNewPlayer (DPID dpid,UDWORD player); // stuff to do when player joins.
|
||||
//extern BOOL UpdateClient (DPID dest, UDWORD playerToSend);// send info about another player
|
||||
extern void clearPlayer (UDWORD player,BOOL quietly,BOOL removeOil);// wipe a player off the face of the earth.
|
||||
//extern BOOL ProcessDroidOrders (VOID);
|
||||
//extern BOOL ProcessDroidOrders (void);
|
||||
//extern BOOL recvFeatures (NETMSG *pMsg);
|
||||
//extern UDWORD arenaPlayersReceived;
|
||||
|
||||
|
|
|
@ -24,7 +24,7 @@ extern BOOL intAddMultiMenu (void);
|
|||
extern BOOL MultiMenuUp;
|
||||
extern BOOL ClosingMultiMenu;
|
||||
|
||||
//extern VOID intDisplayMiniMultiMenu (VOID);
|
||||
//extern void intDisplayMiniMultiMenu (void);
|
||||
|
||||
#define MULTIMENU 10600
|
||||
#define MULTIMENU_FORM MULTIMENU
|
||||
|
|
|
@ -55,7 +55,7 @@ extern char buildTime[8];
|
|||
|
||||
void sendOptions (DPID dest,UDWORD player);
|
||||
void recvOptions (NETMSG *pMsg);
|
||||
//static BOOL dMatchInit (VOID);
|
||||
//static BOOL dMatchInit (void);
|
||||
static BOOL campInit (void);
|
||||
BOOL hostCampaign (STRING *sGame, STRING *sPlayer);
|
||||
BOOL joinCampaign (UDWORD gameNumber, STRING *playername);
|
||||
|
|
|
@ -182,7 +182,7 @@ BOOL removeFromForce(UDWORD number)
|
|||
|
||||
/*
|
||||
// find a place for the force
|
||||
VOID chooseForceLoc(UDWORD *pX,UDWORD *pY)
|
||||
void chooseForceLoc(UDWORD *pX,UDWORD *pY)
|
||||
{
|
||||
FEATURE *pFeat;
|
||||
UDWORD x,y,chose,tcount=0;
|
||||
|
|
Loading…
Reference in New Issue