* Remove TODO comment about needing to add an IMD_Model type, because that type already exists

* Add a comment, describing the `flameModel` field


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5465 4a71c877-e1ca-e34f-864e-861f7616d084
master
Giel van Schijndel 2008-07-10 11:03:39 +00:00
parent a80776b9fa
commit b5ff9610ea
1 changed files with 1 additions and 5 deletions

View File

@ -31,11 +31,6 @@ struct COMPONENT
# the design screen.
bool designable;
# @TODO devise some kind of type to refer to IMD models; perhaps just
# filenames will suffice?
#
# We'll name it IMD_model for now.
#
# The "base" IMD model representing this component in 3D space.
IMD_model optional baseModel;
end;
@ -70,6 +65,7 @@ struct BODY
# Engine output of this body's engine
real powerOutput;
# An IMD model representing this body in burning form
IMD_model optional flameModel;
# list of IMDs to use for propulsion unit - up to numPropulsionStats