Make AI players able to produce more than one thing in each factory again.
parent
374c1a97be
commit
aeb20e839e
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@ -3558,6 +3558,10 @@ static void aiUpdateStructure(STRUCTURE *psStructure, bool isMission)
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{
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doNextProduction(psStructure, (DROID_TEMPLATE *)pSubject);
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}
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else if (myResponsibility(psStructure->player))
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{
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cancelProduction(psStructure, ModeQueue);
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}
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}
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}
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}
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