Fixed compilation on MSVC.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1111 4a71c877-e1ca-e34f-864e-861f7616d084
master
Roman C 2007-02-14 22:08:53 +00:00
parent 35de2b63f1
commit ac33b9f5dd
1 changed files with 4 additions and 2 deletions

View File

@ -3612,6 +3612,7 @@ static void intSetDesignPower(DROID_TEMPLATE *psTemplate)
static void intSetTemplatePowerShadowStats(COMP_BASE_STATS *psStats)
{
UDWORD type;
UDWORD power, i;
if (psStats != NULL) {
COMP_BASE_STATS* bodyStats = asBodyStats + sCurrDesign.asParts[COMP_BODY];
@ -3684,8 +3685,8 @@ static void intSetTemplatePowerShadowStats(COMP_BASE_STATS *psStats)
//default:
//don't want to draw for unknown comp
}
// this code is from calcTemplatePower
UDWORD power, i;
//get the component power
power = bodyStats->buildPower + brainStats->buildPower + sensorStats->buildPower + ECMStats->buildPower + repairStats->buildPower + constructStats->buildPower;
@ -3723,6 +3724,7 @@ static void intSetBodyPoints(DROID_TEMPLATE *psTemplate)
static void intSetTemplateBodyShadowStats(COMP_BASE_STATS *psStats)
{
UDWORD type;
UDWORD body, i;
if (psStats != NULL) {
COMP_BASE_STATS* bodyStats = asBodyStats + sCurrDesign.asParts[COMP_BODY];
@ -3795,8 +3797,8 @@ static void intSetTemplateBodyShadowStats(COMP_BASE_STATS *psStats)
//default:
//don't want to draw for unknown comp
}
// this code is from calcTemplateBody
UDWORD body, i;
//get the component power
body = bodyStats->body + brainStats->body + sensorStats->body + ECMStats->body + repairStats->body + constructStats->body;