Add map name to desynch dumps.

master
Cyp 2010-11-29 17:57:31 +01:00
parent 29e240f3f7
commit a7f468cc7c
1 changed files with 2 additions and 0 deletions

View File

@ -158,6 +158,8 @@ GAMECODE gameLoop(void)
if (gameTicked) if (gameTicked)
{ {
syncDebug("map = \"%s\", humanPlayers = %d %d %d %d %d %d %d %d", game.map, isHumanPlayer(0), isHumanPlayer(1), isHumanPlayer(2), isHumanPlayer(3), isHumanPlayer(4), isHumanPlayer(5), isHumanPlayer(6), isHumanPlayer(7));
// Actually send pending droid orders. // Actually send pending droid orders.
sendQueuedDroidInfo(); sendQueuedDroidInfo();