Add map name to desynch dumps.
parent
29e240f3f7
commit
a7f468cc7c
|
@ -158,6 +158,8 @@ GAMECODE gameLoop(void)
|
||||||
|
|
||||||
if (gameTicked)
|
if (gameTicked)
|
||||||
{
|
{
|
||||||
|
syncDebug("map = \"%s\", humanPlayers = %d %d %d %d %d %d %d %d", game.map, isHumanPlayer(0), isHumanPlayer(1), isHumanPlayer(2), isHumanPlayer(3), isHumanPlayer(4), isHumanPlayer(5), isHumanPlayer(6), isHumanPlayer(7));
|
||||||
|
|
||||||
// Actually send pending droid orders.
|
// Actually send pending droid orders.
|
||||||
sendQueuedDroidInfo();
|
sendQueuedDroidInfo();
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue