Pass NULL to addSubdirs and removeSubdirs, not false (as the target type is a char* pointer)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4603 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
49a6050b07
commit
a6d84b7c16
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@ -251,7 +251,7 @@ BOOL rebuildSearchPath( searchPathMode mode, BOOL force )
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debug( LOG_WZ, "rebuildSearchPath: Removing [%s] from search path", curSearchPath->path );
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#endif // DEBUG
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// Remove maps and mods
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removeSubdirs( curSearchPath->path, "maps", false );
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removeSubdirs( curSearchPath->path, "maps", NULL );
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removeSubdirs( curSearchPath->path, "mods/global", global_mods );
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removeSubdirs( curSearchPath->path, "mods/campaign", campaign_mods );
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removeSubdirs( curSearchPath->path, "mods/multiplay", multiplay_mods );
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@ -311,7 +311,7 @@ BOOL rebuildSearchPath( searchPathMode mode, BOOL force )
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#endif // DEBUG
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// Add maps and global and multiplay mods
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PHYSFS_addToSearchPath( curSearchPath->path, PHYSFS_APPEND );
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addSubdirs( curSearchPath->path, "maps", PHYSFS_APPEND, false );
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addSubdirs( curSearchPath->path, "maps", PHYSFS_APPEND, NULL );
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addSubdirs( curSearchPath->path, "mods/global", PHYSFS_APPEND, global_mods );
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addSubdirs( curSearchPath->path, "mods/multiplay", PHYSFS_APPEND, multiplay_mods );
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PHYSFS_removeFromSearchPath( curSearchPath->path );
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