Fix warnings
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4275 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
1e26e33fc4
commit
a6be081b1f
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@ -27,6 +27,7 @@
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#include "lib/framework/frame.h"
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#include "lib/framework/input.h"
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#include "lib/gamelib/gtime.h"
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#include "ai.h"
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#include "basedef.h"
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#include "lib/ivis_common/piedef.h"
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#include "lib/ivis_common/piestate.h"
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@ -123,7 +124,6 @@ UDWORD getConsoleLineInfo ( void );
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void permitNewConsoleMessages ( BOOL allow);
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int displayOldMessages ( void );
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void setConsoleTextColor ( CONSOLE_TEXT_TYPE type );
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CONSOLE_TEXT_TYPE pickConsolePlayerTextType(UDWORD player1, UDWORD player2);
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/** Sets the system up */
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void initConsoleMessages( void )
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@ -96,6 +96,7 @@ extern void toggleConsoleDrop( void );
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extern void printf_console(const char *pFormat, ...); /// Print to the ingame console in debug mode only
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extern void console(const char *pFormat, ...); /// Print allways to the ingame console
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extern CONSOLE_TEXT_TYPE pickConsolePlayerTextMode(UDWORD player1, UDWORD player2);
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extern CONSOLE_TEXT_TYPE pickConsolePlayerTextType(UDWORD player1, UDWORD player2);
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/* Basic wrapper to sprintf - allows convenient printf style game info to be displayed */
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