Fix warnings

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4275 4a71c877-e1ca-e34f-864e-861f7616d084
master
Per Inge Mathisen 2008-03-23 20:44:52 +00:00
parent 1e26e33fc4
commit a6be081b1f
2 changed files with 2 additions and 1 deletions

View File

@ -27,6 +27,7 @@
#include "lib/framework/frame.h"
#include "lib/framework/input.h"
#include "lib/gamelib/gtime.h"
#include "ai.h"
#include "basedef.h"
#include "lib/ivis_common/piedef.h"
#include "lib/ivis_common/piestate.h"
@ -123,7 +124,6 @@ UDWORD getConsoleLineInfo ( void );
void permitNewConsoleMessages ( BOOL allow);
int displayOldMessages ( void );
void setConsoleTextColor ( CONSOLE_TEXT_TYPE type );
CONSOLE_TEXT_TYPE pickConsolePlayerTextType(UDWORD player1, UDWORD player2);
/** Sets the system up */
void initConsoleMessages( void )

View File

@ -96,6 +96,7 @@ extern void toggleConsoleDrop( void );
extern void printf_console(const char *pFormat, ...); /// Print to the ingame console in debug mode only
extern void console(const char *pFormat, ...); /// Print allways to the ingame console
extern CONSOLE_TEXT_TYPE pickConsolePlayerTextMode(UDWORD player1, UDWORD player2);
extern CONSOLE_TEXT_TYPE pickConsolePlayerTextType(UDWORD player1, UDWORD player2);
/* Basic wrapper to sprintf - allows convenient printf style game info to be displayed */