Revert the mapmod support.
Revert "Merge remote-tracking branch 'zarel/topic/mapmodloader'" This reverts commitmasteraed2474ae5
, reversing changes made to8934dfd527
. Revert "Merge remote-tracking branch 'zarel/topic/mapmodloader'" This reverts commit460d7c005b
, reversing changes made todb46f36920
. Conflicts: src/main.cpp Refs #2610, #2825.
parent
ca8595f25a
commit
9d7e543379
|
@ -3378,10 +3378,6 @@ bool gameLoadV(PHYSFS_file* fileHandle, unsigned int version)
|
||||||
if (version >= VERSION_38)
|
if (version >= VERSION_38)
|
||||||
{
|
{
|
||||||
setOverrideMods(saveGameData.modList);
|
setOverrideMods(saveGameData.modList);
|
||||||
if (saveGameData.sGame.map[0])
|
|
||||||
{
|
|
||||||
setOverrideMap(saveGameData.sGame.map, saveGameData.sGame.maxPlayers);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// All savegames from version 34 or before are little endian so swap them. All
|
// All savegames from version 34 or before are little endian so swap them. All
|
||||||
|
|
12
src/init.cpp
12
src/init.cpp
|
@ -237,7 +237,7 @@ bool rebuildSearchPath( searchPathMode mode, bool force )
|
||||||
char tmpstr[PATH_MAX] = "\0";
|
char tmpstr[PATH_MAX] = "\0";
|
||||||
|
|
||||||
if (mode != current_mode || force ||
|
if (mode != current_mode || force ||
|
||||||
(use_override_mods && strcmp(override_mod_list, getModList())) || use_override_map)
|
(use_override_mods && strcmp(override_mod_list, getModList())))
|
||||||
{
|
{
|
||||||
if (mode != mod_clean)
|
if (mode != mod_clean)
|
||||||
{
|
{
|
||||||
|
@ -364,7 +364,7 @@ bool rebuildSearchPath( searchPathMode mode, bool force )
|
||||||
#endif // DEBUG
|
#endif // DEBUG
|
||||||
// Add maps and global and multiplay mods
|
// Add maps and global and multiplay mods
|
||||||
PHYSFS_addToSearchPath( curSearchPath->path, PHYSFS_APPEND );
|
PHYSFS_addToSearchPath( curSearchPath->path, PHYSFS_APPEND );
|
||||||
addSubdirs( curSearchPath->path, "maps", PHYSFS_APPEND, use_override_map?override_map:NULL, false );
|
addSubdirs( curSearchPath->path, "maps", PHYSFS_APPEND, NULL, false );
|
||||||
addSubdirs( curSearchPath->path, "mods/music", PHYSFS_APPEND, NULL, false );
|
addSubdirs( curSearchPath->path, "mods/music", PHYSFS_APPEND, NULL, false );
|
||||||
addSubdirs( curSearchPath->path, "mods/global", PHYSFS_APPEND, use_override_mods?override_mods:global_mods, true );
|
addSubdirs( curSearchPath->path, "mods/global", PHYSFS_APPEND, use_override_mods?override_mods:global_mods, true );
|
||||||
addSubdirs( curSearchPath->path, "mods", PHYSFS_APPEND, use_override_mods?override_mods:global_mods, true );
|
addSubdirs( curSearchPath->path, "mods", PHYSFS_APPEND, use_override_mods?override_mods:global_mods, true );
|
||||||
|
@ -398,13 +398,13 @@ bool rebuildSearchPath( searchPathMode mode, bool force )
|
||||||
debug(LOG_ERROR, "Can't switch to unknown mods %i", mode);
|
debug(LOG_ERROR, "Can't switch to unknown mods %i", mode);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if ((use_override_mods || use_override_map) && mode != mod_clean)
|
if (use_override_mods && mode != mod_clean)
|
||||||
{
|
{
|
||||||
if (use_override_mods && strcmp(getModList(),override_mod_list))
|
if (strcmp(getModList(),override_mod_list))
|
||||||
{
|
{
|
||||||
debug(LOG_POPUP, _("The required mod could not be loaded: %s\n\nWarzone will try to load the game without it."), override_mod_list);
|
debug(LOG_POPUP, _("The required mod could not be loaded: %s\n\nWarzone will try to load the game without it."), override_mod_list);
|
||||||
}
|
}
|
||||||
clearOverrides();
|
clearOverrideMods();
|
||||||
current_mode = mod_override;
|
current_mode = mod_override;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -419,7 +419,7 @@ bool rebuildSearchPath( searchPathMode mode, bool force )
|
||||||
else if (use_override_mods)
|
else if (use_override_mods)
|
||||||
{
|
{
|
||||||
// override mods are already the same as current mods, so no need to do anything
|
// override mods are already the same as current mods, so no need to do anything
|
||||||
clearOverrides();
|
clearOverrideMods();
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -47,7 +47,6 @@
|
||||||
#include "research.h"
|
#include "research.h"
|
||||||
#include "lib/framework/lexer_input.h"
|
#include "lib/framework/lexer_input.h"
|
||||||
#include "effects.h"
|
#include "effects.h"
|
||||||
#include "modding.h"
|
|
||||||
|
|
||||||
extern int lev_get_lineno(void);
|
extern int lev_get_lineno(void);
|
||||||
extern char* lev_get_text(void);
|
extern char* lev_get_text(void);
|
||||||
|
@ -686,7 +685,6 @@ bool levLoadData(const char* name, char *pSaveName, GAME_TYPE saveType)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
setOverrideMap(psNewLevel->pName, psNewLevel->players);
|
|
||||||
if (!rebuildSearchPath(psNewLevel->dataDir, false))
|
if (!rebuildSearchPath(psNewLevel->dataDir, false))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
|
|
34
src/main.cpp
34
src/main.cpp
|
@ -118,8 +118,6 @@ char * multiplay_mods[MAX_MODS] = { NULL };
|
||||||
char * override_mods[MAX_MODS] = { NULL };
|
char * override_mods[MAX_MODS] = { NULL };
|
||||||
char * override_mod_list = NULL;
|
char * override_mod_list = NULL;
|
||||||
bool use_override_mods = false;
|
bool use_override_mods = false;
|
||||||
char * override_map[2] = { NULL };
|
|
||||||
bool use_override_map = false;
|
|
||||||
|
|
||||||
char * loaded_mods[MAX_MODS] = { NULL };
|
char * loaded_mods[MAX_MODS] = { NULL };
|
||||||
char * mod_list = NULL;
|
char * mod_list = NULL;
|
||||||
|
@ -276,30 +274,7 @@ void setOverrideMods(char * modlist)
|
||||||
use_override_mods = true;
|
use_override_mods = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void setOverrideMap(char* map, int maxPlayers)
|
void clearOverrideMods(void)
|
||||||
{
|
|
||||||
// Transform "Sk-Rush-T2" into "4c-Rush.wz" so it can be matched by the map loader
|
|
||||||
override_map[0] = (char*)malloc(strlen(map)+1+7);
|
|
||||||
snprintf(override_map[0], 3, "%d", maxPlayers);
|
|
||||||
strcat(override_map[0],"c-");
|
|
||||||
if (strncmp(map, "Sk-", 3) == 0)
|
|
||||||
{
|
|
||||||
strcat(override_map[0],map+3);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
strcat(override_map[0],map);
|
|
||||||
}
|
|
||||||
if (strncmp(override_map[0]+strlen(override_map[0])-3,"-T",2) == 0)
|
|
||||||
{
|
|
||||||
override_map[0][strlen(override_map[0])-3] = '\0';
|
|
||||||
}
|
|
||||||
strcat(override_map[0],".wz");
|
|
||||||
override_map[1] = NULL;
|
|
||||||
use_override_map = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void clearOverrides(void)
|
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
use_override_mods = false;
|
use_override_mods = false;
|
||||||
|
@ -309,13 +284,6 @@ void clearOverrides(void)
|
||||||
}
|
}
|
||||||
override_mods[0] = NULL;
|
override_mods[0] = NULL;
|
||||||
override_mod_list = NULL;
|
override_mod_list = NULL;
|
||||||
|
|
||||||
if (override_map[0])
|
|
||||||
{
|
|
||||||
free(override_map[0]);
|
|
||||||
override_map[0] = NULL;
|
|
||||||
}
|
|
||||||
use_override_map = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void addLoadedMod(const char * modname)
|
void addLoadedMod(const char * modname)
|
||||||
|
|
|
@ -51,7 +51,5 @@ extern char * multiplay_mods[MAX_MODS];
|
||||||
extern char * override_mods[MAX_MODS];
|
extern char * override_mods[MAX_MODS];
|
||||||
extern char * override_mod_list;
|
extern char * override_mod_list;
|
||||||
extern bool use_override_mods;
|
extern bool use_override_mods;
|
||||||
extern char * override_map[2];
|
|
||||||
extern bool use_override_map;
|
|
||||||
|
|
||||||
#endif // __INCLUDED_SRC_MAIN_H__
|
#endif // __INCLUDED_SRC_MAIN_H__
|
||||||
|
|
|
@ -26,8 +26,7 @@ void removeSubdirs( const char * basedir, const char * subdir, char * checkList[
|
||||||
void printSearchPath( void );
|
void printSearchPath( void );
|
||||||
|
|
||||||
void setOverrideMods(char * modlist);
|
void setOverrideMods(char * modlist);
|
||||||
void setOverrideMap(char* map, int maxPlayers);
|
void clearOverrideMods(void);
|
||||||
void clearOverrides(void);
|
|
||||||
|
|
||||||
void addLoadedMod(const char * modname);
|
void addLoadedMod(const char * modname);
|
||||||
void clearLoadedMods(void);
|
void clearLoadedMods(void);
|
||||||
|
|
Loading…
Reference in New Issue