More data cleanup

master
per 2013-05-11 12:29:32 +02:00
parent 7656f1d4aa
commit 9c8f362c2c
13 changed files with 142 additions and 464 deletions

File diff suppressed because it is too large Load Diff

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@ -241,11 +241,10 @@ TransporterBody _("Transport Body")
ZNULLBODY "*Z NULL BODY*"
B1BaBaPerson01 "*BaBa Body*"
B2JeepBody "*Jeep Body*"
BabaJeepBody "*Jeep Body*"
B3body-sml-buggy01 "*Buggy Body*"
B4body-sml-trike01 "*Trike Body*"
B3bodyRKbuggy01 "*Rocket Buggy Body*"
B2RKJeepBody "*Rocket Jeep Body*"
BusBody "*School Bus Body*"
FireBody "*Fire Engine Body*"

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@ -10,7 +10,6 @@ weaponSlots = 1
powerOutput = 0
armourKinetic = 0
armourHeat = 0
designable = 0
[TransporterBody]
name = "Transport Body"
@ -25,7 +24,6 @@ weaponSlots = 1
powerOutput = 2000
armourKinetic = 20
armourHeat = 9
designable = 0
droidType = TRANSPORTER
[SuperTransportBody]
@ -41,23 +39,8 @@ weaponSlots = 1
powerOutput = 7525
armourKinetic = 40
armourHeat = 40
designable = 0
droidType = TRANSPORTER
[Superbody]
name = "Kev's Super Body"
size = HEAVY
buildPower = 10
buildPoints = 10
weight = 2700
hitpoints = 9000
model = DRHBOD11.PIE
weaponSlots = 1
powerOutput = 40000
armourKinetic = 999
armourHeat = 999
designable = 0
[FireBody]
name = "*Fire Engine Body*"
class = "Babas"
@ -71,7 +54,6 @@ weaponSlots = 1
powerOutput = 4000
armourKinetic = 4
armourHeat = 1
designable = 0
[CybRotMgGrd]
name = "Cyborg Assault Gun"
@ -86,7 +68,6 @@ weaponSlots = 1
powerOutput = 600
armourKinetic = 12
armourHeat = 6
designable = 0
droidType = CYBORG
[CyborgRkt1Ground]
@ -102,7 +83,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 12
armourHeat = 6
designable = 0
droidType = CYBORG
[CyborgFlamerGrd]
@ -118,7 +98,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 12
armourHeat = 6
designable = 0
droidType = CYBORG
[CyborgChain1Ground]
@ -134,7 +113,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 12
armourHeat = 6
designable = 0
droidType = CYBORG
[CyborgCannonGrd]
@ -150,7 +128,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 12
armourHeat = 6
designable = 0
droidType = CYBORG
[Cyb-Hvybod-TK]
@ -166,7 +143,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 15
armourHeat = 8
designable = 0
droidType = CYBORG_SUPER
[Cyb-Hvybod-RailGunner]
@ -182,7 +158,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 15
armourHeat = 8
designable = 0
droidType = CYBORG_SUPER
[Cyb-Hvybod-PulseLsr]
@ -198,7 +173,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 15
armourHeat = 8
designable = 0
droidType = CYBORG_SUPER
[Cyb-Hvybod-Mcannon]
@ -214,7 +188,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 15
armourHeat = 8
designable = 0
droidType = CYBORG_SUPER
[Cyb-Hvybod-HPV]
@ -230,7 +203,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 15
armourHeat = 8
designable = 0
droidType = CYBORG_SUPER
[Cyb-Hvybod-Acannon]
@ -246,7 +218,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 15
armourHeat = 8
designable = 0
droidType = CYBORG_SUPER
[Cyb-Hvybod-A-T]
@ -262,7 +233,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 15
armourHeat = 8
designable = 0
droidType = CYBORG_SUPER
[Cyb-Bod-Thermite]
@ -278,7 +248,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 12
armourHeat = 6
designable = 0
droidType = CYBORG
[Cyb-Bod-Rail1]
@ -294,7 +263,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 12
armourHeat = 6
designable = 0
droidType = CYBORG
[Cyb-Bod-Mechanic]
@ -310,7 +278,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 12
armourHeat = 6
designable = 0
droidType = CYBORG_REPAIR
[Cyb-Bod-Las1]
@ -326,7 +293,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 12
armourHeat = 6
designable = 0
droidType = CYBORG
[Cyb-Bod-Grenade]
@ -342,7 +308,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 12
armourHeat = 6
designable = 0
droidType = CYBORG
[Cyb-Bod-ComEng]
@ -358,7 +323,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 12
armourHeat = 6
designable = 0
droidType = CYBORG_CONSTRUCT
[Cyb-Bod-Atmiss]
@ -374,7 +338,6 @@ weaponSlots = 1
powerOutput = 500
armourKinetic = 12
armourHeat = 6
designable = 0
droidType = CYBORG
[BusBody]
@ -390,7 +353,6 @@ weaponSlots = 1
powerOutput = 4000
armourKinetic = 4
armourHeat = 1
designable = 0
[Body9REC]
name = "Tiger"
@ -628,7 +590,6 @@ weaponSlots = 1
powerOutput = 2100
armourKinetic = 1
armourHeat = 1
designable = 0
[B3bodyRKbuggy01]
name = "*Rocket Buggy Body*"
@ -643,7 +604,6 @@ weaponSlots = 1
powerOutput = 2200
armourKinetic = 3
armourHeat = 1
designable = 0
[B3body-sml-buggy01]
name = "*Buggy Body*"
@ -658,25 +618,9 @@ weaponSlots = 1
powerOutput = 2200
armourKinetic = 3
armourHeat = 1
designable = 0
[B2RKJeepBody]
name = "*Rocket Jeep Body*"
class = "Babas"
size = LIGHT
buildPower = 4
buildPoints = 75
weight = 900
hitpoints = 120
model = EXjeepRK.PIE
weaponSlots = 1
powerOutput = 2200
armourKinetic = 4
armourHeat = 1
designable = 0
[B2JeepBody]
name = "*Jeep Body*"
[BabaJeepBody]
name = "Baba Jeep Body*"
class = "Babas"
size = LIGHT
buildPower = 4
@ -688,7 +632,6 @@ weaponSlots = 1
powerOutput = 2200
armourKinetic = 4
armourHeat = 1
designable = 0
[B1BaBaPerson01]
name = "*BaBa Body*"
@ -703,5 +646,4 @@ weaponSlots = 1
powerOutput = 125
armourKinetic = 1
armourHeat = 1
designable = 0
droidType = PERSON

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@ -1,7 +1,7 @@
[ZNULLBRAIN]
turret = ZNULLWEAPON
designable = 0
name = Z NULL BRAIN
name = "ZNULLBRAIN"
[CommandBrain01]
buildPower = 0

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@ -7,7 +7,7 @@ sensorModel = TRLCON.PIE
mountModel = TRLCON.PIE
constructPoints = 0
designable = 0
name = Z NULL CONSTRUCT
name = "ZNULLCONSTRUCT"
[Spade1Mk1]
buildPower = 17

View File

@ -6,7 +6,7 @@ body = 0
location = DEFAULT
range = 0
designable = 0
name = Z NULL ECM
name = "ZNULLECM"
[RepairCentre]
buildPower = 0
@ -17,7 +17,7 @@ sensorModel = GNHREPAR.PIE
location = TURRET
range = 0
designable = 0
name = *Repair Center*
name = "Repair Center Turret"
[ECM1TurretMk1]
buildPower = 20
@ -29,5 +29,4 @@ mountModel = trmecm2.pie
location = TURRET
range = 1024
designable = 1
name = Jammer Turret
name = "Jammer Turret"

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@ -7,7 +7,7 @@ model = MIBNKDRL.PIE
type = Wheeled
speed = 0
designable = 0
name = Z NULL PROP
name = "ZNULLPROP"
[wheeled01]
name = Wheels

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@ -7,7 +7,7 @@ location = DEFAULT
repairPoints = 0
time = 100
designable = 0
name = Z NULL REPAIR
name = "ZNULLREPAIR"
[NEXUSrepair]
buildPower = 0

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@ -11,7 +11,7 @@ type = STANDARD
time = 0
power = 500
designable = 0
name = Z NULL SENSOR
name = "ZNULLSENSOR"
[UplinkSensor]
buildPower = 1

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@ -28,7 +28,6 @@ baseWidth = 1
baseBreadth = 1
structureModel = icdozer.PIE
type = DEMOLISH
sensorID = DefaultSensor1Mk1
resistance = 150
[A0BaBaBunker]

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@ -19,7 +19,7 @@ faceInFlight = 1
recoilValue = 100
effectSize = 100
designable = 0
name = "Null Weapon"
name = "ZNULLWEAPON"
[SpyTurret01]
buildPower = 400

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@ -3473,7 +3473,6 @@ void intProcessDesign(UDWORD id)
/* update name if not customised */
if (bTemplateNameCustomised == false)
{
debug(LOG_ERROR, "12!");
sstrcpy(sCurrDesign.aName, GetDefaultTemplateName(&sCurrDesign));
}
@ -3522,7 +3521,6 @@ debug(LOG_ERROR, "12!");
case IDDES_NAMEBOX:
sstrcpy(sCurrDesign.aName, widgGetString(psWScreen, IDDES_NAMEBOX));
sstrcpy(aCurrName, sCurrDesign.aName);
debug(LOG_ERROR, "name SET to %s", sCurrDesign.aName);
break;
case IDDES_BIN:
{