Remove the two Warzone logo backdrops - they're really unprofessional and tacky, especially when there's already a Warzone logo at the top of the screen.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8933 4a71c877-e1ca-e34f-864e-861f7616d084master
Before Width: | Height: | Size: 756 KiB After Width: | Height: | Size: 896 KiB |
Before Width: | Height: | Size: 604 KiB After Width: | Height: | Size: 1.2 MiB |
Before Width: | Height: | Size: 896 KiB After Width: | Height: | Size: 756 KiB |
Before Width: | Height: | Size: 1.2 MiB After Width: | Height: | Size: 604 KiB |
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@ -40,6 +40,8 @@
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* Global Definitions
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* Global Definitions
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*/
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*/
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/***************************************************************************/
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/***************************************************************************/
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#define NUM_BACKDROPS 6
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#define BACKDROP_WIDTH 640
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#define BACKDROP_WIDTH 640
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#define BACKDROP_HEIGHT 480
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#define BACKDROP_HEIGHT 480
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@ -330,7 +330,7 @@ void pie_LoadBackDrop(SCREENTYPE screenType)
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switch (screenType)
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switch (screenType)
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{
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{
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case SCREEN_RANDOMBDROP:
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case SCREEN_RANDOMBDROP:
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snprintf(backd, sizeof(backd), "texpages/bdrops/backdrop%i.png", rand() % 8); // Range: 0-7
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snprintf(backd, sizeof(backd), "texpages/bdrops/backdrop%i.png", rand() % NUM_BACKDROPS); // Range: 0 to (NUM_BACKDROPS-1)
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break;
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break;
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case SCREEN_MISSIONEND:
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case SCREEN_MISSIONEND:
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sstrcpy(backd, "texpages/bdrops/missionend.png");
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sstrcpy(backd, "texpages/bdrops/missionend.png");
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