Clean up getMultiStats() to remove unused parameter.

2.3: r11017

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11019 4a71c877-e1ca-e34f-864e-861f7616d084
master
Buginator 2010-06-23 02:44:18 +00:00 committed by Git SVN Gateway
parent 6a7e9bb725
commit 9a22573863
7 changed files with 23 additions and 27 deletions

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@ -3401,13 +3401,13 @@ static UDWORD bestPlayer(UDWORD player)
UDWORD i, myscore, score, count=1;
myscore = getMultiStats(player,false).totalScore;
myscore = getMultiStats(player).totalScore;
for(i=0;i<MAX_PLAYERS;i++)
{
if(isHumanPlayer(i) && i!=player )
{
score = getMultiStats(i, false).totalScore;
score = getMultiStats(i).totalScore;
if(score >= myscore)
{
@ -3546,13 +3546,13 @@ void displayPlayer(WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset, PIELIGHT *p
break;
}
if(getMultiStats(j,false).played < 5)
if(getMultiStats(j).played < 5)
{
iV_DrawImage(FrontImages,IMAGE_MEDAL_DUMMY,x+37,y+13);
}
else
{
stat = getMultiStats(j,false);
stat = getMultiStats(j);
// star 1 total droid kills
eval = stat.totalKills;

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@ -289,7 +289,7 @@ BOOL MultiPlayerJoin(UDWORD playerIndex)
{
if (NetPlay.players[i].allocated)
{
setMultiStats(i, getMultiStats(i, false), false);
setMultiStats(i, getMultiStats(i), false);
}
}
}
@ -383,7 +383,7 @@ void setupNewPlayer(UDWORD player)
resetMultiVisibility(player); // set visibility flags.
setMultiStats(player, getMultiStats(player, false), true); // get the players score from the ether.
setMultiStats(player, getMultiStats(player), true); // get the players score
ssprintf(buf, _("%s is Joining the Game"), getPlayerName(player));
addConsoleMessage(buf, DEFAULT_JUSTIFY, SYSTEM_MESSAGE);

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@ -872,11 +872,11 @@ static void displayMultiPlayer(WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset,
if (NetPlay.bComms)
{
//c8:score,
sprintf(str,"%d",getMultiStats(player,true).recentScore);
sprintf(str,"%d",getMultiStats(player).recentScore);
iV_DrawText(str, x+MULTIMENU_C8, y+MULTIMENU_FONT_OSET);
//c9:kills,
sprintf(str,"%d",getMultiStats(player,true).recentKills);
sprintf(str,"%d",getMultiStats(player).recentKills);
iV_DrawText(str, x+MULTIMENU_C9, y+MULTIMENU_FONT_OSET);
}
else
@ -936,11 +936,11 @@ static void displayMultiPlayer(WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset,
if (NetPlay.bComms)
{
//c8:score,
sprintf(str,"%d",getMultiStats(player,true).recentScore);
sprintf(str,"%d",getMultiStats(player).recentScore);
iV_DrawText(str, x+MULTIMENU_C8, y+MULTIMENU_FONT_OSET);
//c9:kills,
sprintf(str,"%d",getMultiStats(player,true).recentKills);
sprintf(str,"%d",getMultiStats(player).recentKills);
iV_DrawText(str, x+MULTIMENU_C9, y+MULTIMENU_FONT_OSET);
}
else

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@ -612,7 +612,7 @@ BOOL multiGameShutdown(void)
sendLeavingMsg(); // say goodbye
updateMultiStatsGames(); // update games played.
st = getMultiStats(selectedPlayer, true); // save stats
st = getMultiStats(selectedPlayer); // save stats
saveMultiStats(getPlayerName(selectedPlayer), getPlayerName(selectedPlayer), &st);

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@ -40,18 +40,14 @@ static PLAYERSTATS playerStats[MAX_PLAYERS];
// ////////////////////////////////////////////////////////////////////////////
// Get Player's stats
PLAYERSTATS getMultiStats(UDWORD player, BOOL bLocal)
PLAYERSTATS getMultiStats(UDWORD player)
{
static PLAYERSTATS stat;
// Copy over the data from our local array
memcpy(&stat, &playerStats[player], sizeof(stat));
return stat;
return playerStats[player];
}
// ////////////////////////////////////////////////////////////////////////////
// Set Player's stats
// send stats to all players when bLocal is false
BOOL setMultiStats(SDWORD player, PLAYERSTATS plStats, BOOL bLocal)
{
uint32_t playerIndex = (uint32_t)player;
@ -206,7 +202,7 @@ void updateMultiStatsDamage(UDWORD attacker, UDWORD defender, UDWORD inflicted)
// Host controls self + AI, so update the scores for them as well.
if(myResponsibility(attacker) && NetPlay.bComms)
{
st = getMultiStats(attacker,true); // get stats
st = getMultiStats(attacker); // get stats
if(NetPlay.bComms)
{
st.scoreToAdd += (2*inflicted);
@ -226,7 +222,7 @@ void updateMultiStatsDamage(UDWORD attacker, UDWORD defender, UDWORD inflicted)
// Host controls self + AI, so update the scores for them as well.
if(myResponsibility(defender) && NetPlay.bComms)
{
st = getMultiStats(defender,true); // get stats
st = getMultiStats(defender); // get stats
if(NetPlay.bComms)
{
st.scoreToAdd -= inflicted;
@ -252,7 +248,7 @@ void updateMultiStatsGames(void)
{
return;
}
st = getMultiStats(selectedPlayer,true);
st = getMultiStats(selectedPlayer);
st.played ++;
setMultiStats(selectedPlayer, st, true);
}
@ -265,7 +261,7 @@ void updateMultiStatsWins(void)
{
return;
}
st = getMultiStats(selectedPlayer,true);
st = getMultiStats(selectedPlayer);
st.wins ++;
setMultiStats(selectedPlayer, st, true);
}
@ -278,7 +274,7 @@ void updateMultiStatsLoses(void)
{
return;
}
st = getMultiStats(selectedPlayer,true);
st = getMultiStats(selectedPlayer);
++st.losses;
setMultiStats(selectedPlayer, st, true);
}
@ -296,7 +292,7 @@ void updateMultiStatsKills(BASE_OBJECT *psKilled,UDWORD player)
// Host controls self + AI, so update the scores for them as well.
if(myResponsibility(player) && NetPlay.bComms)
{
st = getMultiStats(player,true);
st = getMultiStats(player);
if(NetPlay.bComms)
{

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@ -47,7 +47,7 @@ typedef struct
BOOL saveMultiStats(const char *sFName, const char *sPlayerName, const PLAYERSTATS *playerStats); // to disk
BOOL loadMultiStats(char *sPlayerName, PLAYERSTATS *playerStats); // form disk
PLAYERSTATS getMultiStats(UDWORD player,BOOL bLocal); // get from net
PLAYERSTATS getMultiStats(UDWORD player); // get from net
BOOL setMultiStats(SDWORD player, PLAYERSTATS plStats,BOOL bLocal); // send to net.
void updateMultiStatsDamage(UDWORD attacker, UDWORD defender, UDWORD inflicted);
void updateMultiStatsGames(void);

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@ -992,8 +992,8 @@ BOOL sendScoreCheck(void)
// Host controls AI's scores + his own...
if (myResponsibility(i))
{
// Update local score
stats = getMultiStats(i, true);
// Update score
stats = getMultiStats(i);
// Add recently scored points
stats.recentKills += stats.killsToAdd;