- Put Mines back and them + Scavenger Structures in Research.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9911 4a71c877-e1ca-e34f-864e-861f7616d084
master
René Jürgens 2010-02-20 21:26:18 +00:00 committed by Git SVN Gateway
parent 74f4f8a1e2
commit 98717c39e8
23 changed files with 127 additions and 33 deletions

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@ -285,9 +285,9 @@ PythonHvyCnTrks "Python Heavy Cannon Tracks"
ViperFlameWheels "Viper Flamer Wheels"
ViperSensorWheels "Viper Sensor Wheels"
BabaRKJeep "Rocket Scavenger"
BarbarianRKBuggy "Pod Rockets Scavenger (12)"
BarbarianRKBuggy "Pod Rockets Scavenger (15)"
Transporter "Cyborg VTOL Heavy Laser Transporter"
BabaBusCan "Light Cannon Scavenger (12)"
BabaBusCan "Light Cannon Scavenger (15)"
BabaFireCan "Scavenger Flamer"
CyborgFlamer01CGrd "Flamer Cyborg"
CyborgCannon01CGrd "Cannon Cyborg"
@ -542,7 +542,14 @@ R-Vehicle-SABody1 "Special African Light Body - Chimpanzee"
R-Vehicle-SABody2 "Special African Medium Body - Baboon"
R-Vehicle-SABody3 "Special African Heavy Body - Gorilla"
R-Struc-com "Command Center"
R-Wpn-MinePack "Mines Pack"
R-Defense-Mine1 "Light Contact Mine"
R-Defense-Mine2 "Anti-Tank Contact Mine"
R-Defense-Mine3 "Incendiary Contact Mine"
R-Defense-Mine4 "Shrapnel Contact Mine"
R-Defense-Mine5 "Heavy Anti-Tank Mine"
R-Defense-Mine6 "Plasmite Contact Mine"
R-Defense-Mine7 "EMP Contact Mine"
R-Defense-Mine8 "Omega Contact Mine"
R-Cyb-MineSwp "Mine Sweeper Cyborg"
R-Cyb-Miner "Mine Layer Cyborg"
R-Cyborg-Wpn-Thermite "Thermite Flame Cyborg"
@ -902,17 +909,17 @@ R-Wpn-RocketSlow-ROF02 "Rocket Autoloader Mk2"
R-Defense-WallTower-Rail3 "Gauss Cannon Hardpoint"
R-Wpn-Mortar-ROF04 "Mortar Fast Loader"
R-Cyborg-Hvywpn-HPV "Grenadier Cyborg"
R-Vehicle-Armor-Heat01 "Thermal Armor"
R-Vehicle-Armor-Heat02 "Thermal Armor Mk2"
R-Vehicle-Armor-Heat03 "Thermal Armor Mk3"
R-Vehicle-Armor-Heat01 "Thermal Amour"
R-Vehicle-Armor-Heat02 "Thermal Amour Mk2"
R-Vehicle-Armor-Heat03 "Thermal Amour Mk3"
R-Defense-MassDriver "Mass Driver Fortress"
R-Defense-Super-Cannon "Cannon Fortress"
R-Vehicle-Armor-Heat04 "High Intensity Thermal Armor"
R-Vehicle-Armor-Heat05 "High Intensity Thermal Armor Mk2"
R-Vehicle-Armor-Heat06 "High Intensity Thermal Armor Mk3"
R-Cyborg-Armor-Heat01 "Cyborg Thermal Armor"
R-Cyborg-Armor-Heat02 "Cyborg Thermal Armor Mk2"
R-Cyborg-Armor-Heat03 "Cyborg Thermal Armor Mk3"
R-Cyborg-Armor-Heat01 "Cyborg Thermal Amour"
R-Cyborg-Armor-Heat02 "Cyborg Thermal Amour Mk2"
R-Cyborg-Armor-Heat03 "Cyborg Thermal Amour Mk3"
R-Cyborg-Armor-Heat04 "Cyborg High Intensity Thermal Armor"
R-Cyborg-Armor-Heat05 "Cyborg High Intensity Thermal Armor Mk2"
R-Cyborg-Armor-Heat06 "Cyborg High Intensity Thermal Armor Mk3"
@ -981,17 +988,24 @@ R-Defense-WallTower-SamHvy "Vindicator Hardpoint"
R-Defense-WallTower-QuadRotAA "Whirlwind Hardpoint"
R-Sys-Sensor-WS "Wide Spectrum Sensor"
R-Wpn-EMPCannon "EMP Cannon"
R-Defense-WallTower-DoubleAAgun "Cyclone Hardpoint"
R-Defense-WallTower-DoubleAAgun "Cyclone Hardpoint"
R-Defense-WallTower-SamSite "Avenger Hardpoint"
R-Wpn-MG5 "Twin Assault Gun"
R-Wpn-MG5 "Twin Assault Gun"
R-Defense-WallTower-TwinAGun "Twin Assault Gun Hardpoint"
R-Wpn-Bomb05 "Plasmite Bomb"
R-Wpn-Bomb06 "EMP Missile Launcher"
R-Wpn-LasSat_3 "Nuclear Reactor"
R-Wpn-HGC "Heavy Gauss Cannon"
R-Defense-WallTower-HGC "Heavy Gauss Cannon Hardpoint"
R-Struc-Factory-Cyborg-Upgrade-extra "Cyborg extra"
R-StakeMark_h "Gate"
R-Wpn-HGC "Heavy Gauss Cannon"
R-Defense-WallTower-HGC "Heavy Gauss Cannon Hardpoint"
R-Struc-Factory-Cyborg-Upgrade-extra "Cyborg extra"
R-StakeMark_h "Gate"
R-Defense-A0BaBaBunker "Scavenger MG Bunker"
R-Defense-A0BaBaFlameTower "Scavenger Flame Tower"
R-Defense-A0BaBaGunTower "Scavenger MG Tower"
R-Defense-A0BaBaHorizontalWall "Scavenger Horizontal Wall"
R-Defense-A0BaBaMortarPit "Scavenger Mortar Pit"
R-Defense-A0BaBaRocketPit "Scavenger Pod Rockets Site"
R-Defense-A0CannonTower "Scavenger Light Cannon Tower"
// Structures
GateGround "Gate Vertical"

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@ -1,7 +1,7 @@
// Variables
private INT count,numStrux,numTemplates,numCompo,numCompo2;
private STRUCTURESTAT Strux[8];
private STRUCTURESTAT Strux[1];
public RESEARCHSTAT tmpl[3];
private BODY compo[3];

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@ -10,15 +10,8 @@ run
player6 INT 6
player7 INT 7
numStrux INT 8
Strux[0] STRUCTURESTAT "A0BaBaFlameTower"
Strux[1] STRUCTURESTAT "A0BaBaGunTower"
Strux[2] STRUCTURESTAT "A0BaBaRocketPit"
Strux[3] STRUCTURESTAT "A0BaBaBunker"
Strux[4] STRUCTURESTAT "A0BaBaHorizontalWall"
Strux[5] STRUCTURESTAT "A0CannonTower"
Strux[6] STRUCTURESTAT "A0BaBaMortarPit"
Strux[7] STRUCTURESTAT "A0TankTrap"
numStrux INT 1
Strux[0] STRUCTURESTAT "A0TankTrap"
numTemplates INT 3
tmpl[0] RESEARCHSTAT "R-Sys-Engineering01"

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@ -29,9 +29,9 @@ Cyb-Bod-Atmiss,Level All,LIGHT,1,1,150,150,cybd_std.Pie,100,1,500,12,8,12,8,12,8
B4body-sml-trike01,Level One,LIGHT,25,40,100,30,extrike.Pie,35,1,2000,2,2,2,2,2,2,2,2,2,2,2,2,0,0
B3body-sml-buggy01,Level One,LIGHT,30,60,200,35,exbuggy.Pie,50,1,2500,2,3,2,3,2,3,2,3,2,3,2,3,0,0
B2JeepBody,Level One,LIGHT,35,80,200,40,EXjeep.Pie,50,1,2500,3,3,3,3,3,3,3,3,3,3,3,3,0,0
BusBody,Level One,LIGHT,25,70,300,40,EXSCHOOL.PIE,80,1,2500,2,2,2,2,2,2,2,2,2,2,2,2,0,1
BusBody,Level One,LIGHT,25,70,250,40,EXSCHOOL.PIE,80,1,2500,2,2,2,2,2,2,2,2,2,2,2,2,0,1
TruckBody,Level One,LIGHT,37,100,350,50,truck.pie,80,1,2750,4,3,4,3,4,3,4,3,4,3,4,3,fxvtl04.Pie,1
FireBody,Level One,LIGHT,50,130,400,60,EXFIRE.PIE,80,1,3000,6,4,6,4,6,4,6,4,6,4,6,4,0,1
FireBody,Level One,LIGHT,50,130,450,60,EXFIRE.PIE,80,1,3000,6,4,6,4,6,4,6,4,6,4,6,4,0,1
Body0REC,Level All,LIGHT,30,120,600,65,DRLBOD01.PIE,100,1,5000,12,4,12,4,12,4,12,4,12,4,12,4,fxvtl01.Pie,1
Body1REC,Level All,LIGHT,30,120,600,65,DRLBOD01.PIE,100,1,5000,12,4,12,4,12,4,12,4,12,4,12,4,fxvtl01.Pie,0
Body4ABT,Level All,LIGHT,20,120,450,55,DRLBOD04.PIE,100,1,5000,8,8,8,8,8,8,8,8,8,8,8,8,fxvtl04.Pie,1

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@ -628,3 +628,29 @@ R-Struc-AAShield,R-Struc-Research-Upgrade07,109
R-Struc-AAShield,R-Vehicle-Prop-VTOL,109
R-Vehicle-Truck,CAM1RESEARCH,109
R-Struc-Factory-Cyborg-Upgrade-extra,CAM1RESEARCH,109
R-Cyb-MineSwp,R-Defense-Mine1,109
R-Defense-Mine1,R-Wpn-Rocket05-MiniPod,109
R-Defense-Mine2,R-Defense-Mine1,109
R-Defense-Mine2,R-Wpn-Cannon1Mk1,109
R-Defense-Mine3,R-Defense-Mine1,109
R-Defense-Mine3,R-Wpn-Flamer01Mk1,109
R-Defense-Mine4,R-Defense-Mine1,109
R-Defense-Mine4,R-Wpn-HowitzerMk1,109
R-Defense-Mine5,R-Defense-Mine1,109
R-Defense-Mine5,R-Wpn-Cannon3Mk1,109
R-Defense-Mine6,R-Defense-Mine1,109
R-Defense-Mine6,R-Wpn-Plasmite-Flamer,109
R-Defense-Mine7,R-Defense-Mine1,109
R-Defense-Mine7,R-Wpn-EMPCannon,109
R-Defense-Mine8,R-Defense-Mine1,109
R-Defense-Mine8,R-Wpn-RailGun03,109
R-Defense-A0BaBaBunker,R-Defense-A0CannonTower,109
R-Defense-A0BaBaBunker,R-Defense-A0BaBaRocketPit,109
R-Defense-A0BaBaBunker,R-Defense-A0BaBaMortarPit,109
R-Defense-A0BaBaBunker,R-Defense-A0BaBaFlameTower,109
R-Defense-A0BaBaGunTower,R-Defense-A0BaBaHorizontalWall,109
R-Defense-A0BaBaHorizontalWall,R-Wpn-MG1Mk1,109
R-Defense-A0BaBaMortarPit,R-Defense-A0BaBaGunTower,109
R-Defense-A0BaBaRocketPit,R-Defense-A0BaBaGunTower,109
R-Defense-A0CannonTower,R-Defense-A0BaBaGunTower,109
R-Defense-A0BaBaFlameTower,R-Defense-A0BaBaGunTower,109

View File

@ -391,7 +391,7 @@ R-Wpn-LasSat,Level Three,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_W_LASSAT,A0LasSatComma
R-Wpn-PlasmaCannon,Level Three,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_W_PLASCAN,0,Laser4-PlasmaCannon,WEAPON,30000,1,1,0,0,0,0,0,2
R-Sys-SpyTower,Level All,0,0,IMAGE_RES_SYSTEMTECH,0,0,RES_SY_SPYT,Sys-SpyTower,0,0,7200,1,1,0,0,0,1,0,0
R-Defense-PlasmaCannon,Level Three,0,0,IMAGE_RES_DEFENCE,0,0,RES_EMP_PLASCAN,Emplacement-PlasmaCannon,0,0,14400,0,2,0,0,0,1,0,0
R-Defense-EMPCannon,Level All,IMAGE_RES_GRPUPG,0,IMAGE_RES_DEFENCE,0,0,RES_DEF_EMP,WallTower-EMP,0,0,8000,0,1,0,0,0,1,0,0
R-Defense-EMPCannon,Level All,IMAGE_RES_DEFENCE,0,IMAGE_RES_DEFENCE,0,0,RES_DEF_EMP,WallTower-EMP,0,0,8000,0,1,0,0,0,1,0,0
R-Wpn-RocketSlow-ROF03,Level Two-Three,IMAGE_RES_GRPROF,1,IMAGE_RES_WEAPONTECH,0,0,0,0,Rocket-LtA-T,WEAPON,10000,0,0,0,0,0,0,0,0
R-Defense-Super-Rocket,Level Two-Three,0,0,IMAGE_RES_DEFENCE,0,0,RES_EMP_RKT,X-Super-Rocket,0,0,12000,0,3,0,0,0,1,0,0
R-Defense-Super-Missile,Level Three,0,0,IMAGE_RES_DEFENCE,0,0,RES_EMP_MSL,X-Super-Missile,0,0,50000,0,3,0,0,0,1,0,0
@ -411,7 +411,7 @@ R-Struc-Factory-Cyborg-Upgrade08,Level Three,IMAGE_RES_GRPUPG,1,IMAGE_RES_STRUCT
R-Struc-Factory-Cyborg-Upgrade09,Level Three,IMAGE_RES_GRPUPG,1,IMAGE_RES_STRUCTURETECH,blcfact1.pie,0,0,0,0,0,19200,0,1,1,0,0,0,0,0
R-Wpn-AALaser,Level Three,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_W_MS_HvSAM1,0,AAGunLaser,WEAPON,28800,0,1,0,0,0,0,0,1
R-Defense-AA-Laser,Level Three,0,0,IMAGE_RES_DEFENCE,0,0,RES_DEF_AALAS,P0-AASite-Laser,0,0,14400,0,1,0,0,0,1,0,0
R-Defense-EMPMortar,Level All,IMAGE_RES_GRPUPG,0,IMAGE_RES_DEFENCE,0,0,RES_DEF_EMPM,Emplacement-MortarEMP,0,0,8000,0,1,0,0,0,1,0,0
R-Defense-EMPMortar,Level All,IMAGE_RES_DEFENCE,0,IMAGE_RES_DEFENCE,0,0,RES_DEF_EMPM,Emplacement-MortarEMP,0,0,8000,0,1,0,0,0,1,0,0
R-Defense-WallTower-SamHvy,Level Three,0,0,IMAGE_RES_DEFENCE,0,0,RES_MS_SAM2WT,WallTower-SamHvy,0,0,30000,0,2,0,0,1,1,0,0
R-Defense-WallTower-QuadRotAA,Level All,0,0,IMAGE_RES_DEFENCE,0,0,RES_WT_QUADAA,WallTower-QuadRotAAGun,0,0,30000,0,2,0,0,0,1,0,0
R-Sys-Sensor-WS,Level Three,0,0,IMAGE_RES_SYSTEMTECH,0,0,RES_SY_S_WST,0,Sensor-WideSpec,SENSOR,14400,1,1,0,0,0,0,0,1
@ -422,7 +422,7 @@ R-Wpn-MG5,Level Three,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_WT_TWINAGUN,0,MG5TWINROTA
R-Defense-WallTower-TwinAGun,Level All,0,0,IMAGE_RES_DEFENCE,0,0,RES_WT_TWINAGHP,WallTower-TwinAssaultGun,0,0,4800,0,2,0,0,1,1,0,0
R-Wpn-Bomb05,Level Three,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_W_BMB5,0,Bomb5-VTOL-Plasmite,WEAPON,20000,0,2,0,0,0,0,0,1
R-Wpn-Bomb06,Level Three,0,0,IMAGE_RES_WEAPONTECH,0,0,RES_W_BMB6,0,Bomb6-VTOL-EMP,WEAPON,25000,0,2,0,0,0,0,0,1
R-Cyb-MineSwp,Level All,IMAGE_RES_CYBORGTECH,0,IMAGE_RES_WEAPONTECH,0,0,0,0,Cyborg_RocketMine,WEAPON,7000,0,0,0,1,0,0,0,1
R-Cyb-MineSwp,Level All,IMAGE_RES_CYBORGTECH,0,IMAGE_RES_WEAPONTECH,0,0,0,0,Cyborg_RocketMine,WEAPON,2000,0,1,0,1,0,0,0,1
R-Wpn-LasSat_3,Level Three,0,1,IMAGE_RES_POWERTECH,0,0,0,NuclearReactor,0,0,40000,1,1,0,0,0,2,0,0
R-Struc-com,Level One,0,0,IMAGE_RES_STRUCTURETECH,0,0,0,A0CommandCentreDEL,0,0,2500,1,1,0,0,1,1,0,0
R-Defense-WallUpgrade13,Level All,IMAGE_RES_GRPUPG,1,IMAGE_RES_DEFENCE,BLWALLH.PIE,0,0,0,0,0,55000,0,1,1,0,0,0,0,0
@ -435,3 +435,18 @@ R-Vehicle-SABody3,Level Three,0,0,IMAGE_RES_DROIDTECH,0,0,RES_V_B10,0,SABody3,BO
R-Struc-AAShield,Level One,0,0,IMAGE_RES_STRUCTURETECH,0,0,0,AAShield,0,0,25000,1,2,0,0,0,1,0,0
R-Vehicle-Truck,Level One,0,0,IMAGE_RES_DROIDTECH,0,0,0,0,TruckBody,BODY,1000,0,1,0,0,0,0,0,1
R-Struc-Factory-Cyborg-Upgrade-extra,Level Three,IMAGE_RES_GRPUPG,1,IMAGE_RES_STRUCTURETECH,blcfact1.pie,0,0,0,0,0,1000,0,1,1,0,0,0,0,0
R-Defense-Mine1,Level All,IMAGE_RES_WEAPONTECH,0,IMAGE_RES_DEFENCE,0,0,0,ContaMine1,0,0,1000,0,1,0,0,0,2,0,0
R-Defense-Mine2,Level All,IMAGE_RES_WEAPONTECH,0,IMAGE_RES_DEFENCE,0,0,0,ContaMine2,0,0,2500,0,2,0,0,0,1,0,0
R-Defense-Mine3,Level All,IMAGE_RES_WEAPONTECH,0,IMAGE_RES_DEFENCE,0,0,0,ContaMine3,0,0,2500,0,2,0,0,0,1,0,0
R-Defense-Mine4,Level All,IMAGE_RES_WEAPONTECH,0,IMAGE_RES_DEFENCE,0,0,0,ContaMine4,0,0,8000,0,2,0,0,0,1,0,0
R-Defense-Mine5,Level All,IMAGE_RES_WEAPONTECH,0,IMAGE_RES_DEFENCE,0,0,0,ContaMine5,0,0,8000,0,2,0,0,0,1,0,0
R-Defense-Mine6,Level All,IMAGE_RES_WEAPONTECH,0,IMAGE_RES_DEFENCE,0,0,0,ContaMine6,0,0,8000,0,2,0,0,0,1,0,0
R-Defense-Mine7,Level All,IMAGE_RES_WEAPONTECH,0,IMAGE_RES_DEFENCE,0,0,0,ContaMine7,0,0,5000,0,2,0,0,0,1,0,0
R-Defense-Mine8,Level All,IMAGE_RES_WEAPONTECH,0,IMAGE_RES_DEFENCE,0,0,0,ContaMine8,0,0,15000,0,2,0,0,0,1,0,0
R-Defense-A0BaBaBunker,Level All,0,0,IMAGE_RES_DEFENCE,0,0,0,A0BaBaBunker,0,0,700,0,4,0,0,0,1,0,0
R-Defense-A0BaBaGunTower,Level All,0,0,IMAGE_RES_DEFENCE,0,0,0,A0BaBaGunTower,0,0,500,0,1,0,0,0,1,0,0
R-Defense-A0BaBaHorizontalWall,Level All,0,0,IMAGE_RES_DEFENCE,0,0,0,A0BaBaHorizontalWall,0,0,200,0,1,0,0,0,1,0,0
R-Defense-A0BaBaMortarPit,Level All,0,0,IMAGE_RES_DEFENCE,0,0,0,A0BaBaMortarPit,0,0,500,0,1,0,0,0,1,0,0
R-Defense-A0BaBaRocketPit,Level All,0,0,IMAGE_RES_DEFENCE,0,0,0,A0BaBaRocketPit,0,0,500,0,1,0,0,0,1,0,0
R-Defense-A0CannonTower,Level All,0,0,IMAGE_RES_DEFENCE,0,0,0,A0CannonTower,0,0,500,0,1,0,0,0,1,0,0
R-Defense-A0BaBaFlameTower,Level All,0,0,IMAGE_RES_DEFENCE,0,0,0,A0BaBaFlameTower,0,0,500,0,1,0,0,0,1,0,0

View File

@ -87,3 +87,19 @@ R-Wpn-LasSat_3,CoolingTower,0,252
R-Defense-WallTower-HGC,WallTower-Rail4,0,253
R-Struc-com,A0CommandCentreDEL,0,254
R-Struc-AAShield,AAShield,0,255
R-Defense-Mine1,ContaMine1,0,256
R-Defense-Mine2,ContaMine2,0,257
R-Defense-Mine3,ContaMine3,0,258
R-Defense-Mine4,ContaMine4,0,259
R-Defense-Mine5,ContaMine5,0,260
R-Defense-Mine6,ContaMine6,0,261
R-Defense-Mine7,ContaMine7,0,262
R-Defense-Mine8,ContaMine8,0,263
R-Defense-A0BaBaBunker,A0BaBaBunker,0,267
R-Defense-A0BaBaFlameTower,A0BaBaFlameTower,0,268
R-Defense-A0BaBaGunTower,A0BaBaGunTower,0,269
R-Defense-A0BaBaHorizontalWall,A0BaBaHorizontalWall,0,270
R-Defense-A0BaBaMortarPit,A0BaBaMortarPit,0,271
R-Defense-A0BaBaRocketPit,A0BaBaRocketPit,0,272
R-Defense-A0CannonTower,A0CannonTower,0,273
R-Defense-Mine1,mineinfo,0,275

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@ -161,10 +161,10 @@ mineinfo,DOOR,Level All,SOFT,0,1,1,Concrete,30,1,5,150,0,5,1,0,255,0,ZNULLECM,Ba
ContaMine1,DEFENSE,Level One,MEDIUM,0,1,1,Concrete,10,1,10,100,1,50,1,150,255,0,ZNULLECM,ZNULLSENSOR,1,Mine_vis.pie,0,0,1
ContaMine2,DEFENSE,Level One-Two,MEDIUM,0,1,1,Concrete,20,1,12,100,1,75,1,150,255,0,ZNULLECM,ZNULLSENSOR,1,Mine_vis.pie,0,0,1
ContaMine7,DEFENSE,Level Two-Three,MEDIUM,0,1,1,Concrete,25,1,20,200,1,100,1,150,255,0,ZNULLECM,ZNULLSENSOR,1,Mine_Vis.pie,0,0,1
ContaMine3,DEFENSE,Level One-Two,MEDIUM,0,1,1,Concrete,30,1,12,200,1,150,1,150,255,0,ZNULLECM,ZNULLSENSOR,1,Mine_Vis.pie,0,0,1
ContaMine3,DEFENSE,Level One-Two,MEDIUM,0,1,1,Concrete,30,1,12,200,1,125,1,150,255,0,ZNULLECM,ZNULLSENSOR,1,Mine_Vis.pie,0,0,1
ContaMine4,DEFENSE,Level One-Two,MEDIUM,0,1,1,Concrete,50,1,12,200,1,200,1,150,255,0,ZNULLECM,ZNULLSENSOR,1,Mine_vis.pie,0,0,1
ContaMine5,DEFENSE,Level Two-Three,MEDIUM,0,1,1,Concrete,70,1,14,300,1,200,1,150,255,0,ZNULLECM,ZNULLSENSOR,1,Mine_Vis.pie,0,0,1
ContaMine5,DEFENSE,Level Two-Three,MEDIUM,0,1,1,Concrete,70,1,14,300,1,250,1,150,255,0,ZNULLECM,ZNULLSENSOR,1,Mine_Vis.pie,0,0,1
ContaMine6,DEFENSE,Level Two-Three,MEDIUM,0,1,1,Concrete,70,1,14,300,1,250,1,150,255,0,ZNULLECM,ZNULLSENSOR,1,Mine_vis.pie,0,0,1
ContaMine8,DEFENSE,Level Three,MEDIUM,0,1,1,Concrete,100,1,20,200,1,350,1,150,255,0,ZNULLECM,ZNULLSENSOR,1,Mine_Vis.pie,0,0,1
ContaMine8,DEFENSE,Level Three,MEDIUM,0,1,1,Concrete,100,1,20,200,1,500,1,150,255,0,ZNULLECM,ZNULLSENSOR,1,Mine_Vis.pie,0,0,1
AAShield,DEFENSE,Level Three,MEDIUM,1,2,2,Concrete,1000,3,20,300,10,1000,10,150,255,0,ZNULLECM,ZNULLSENSOR2,1,shield.pie,0,0,1
A0CommandCentreCO,HQ,Level Two,HARD,0,2,2,Concrete,500,3,10,500,10,100,30,300,1,1,ZNULLECM,CCSensor,0,blhq3.pie,0,1,0

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@ -10,10 +10,12 @@ directory "multiplay/script"
file SCRIPT "multiplay.slo"
file SCRIPT "scavfact.slo"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
file SCRIPTVAL "multiplay.vlo"
file SCRIPTVAL "scavfact.vlo"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"

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@ -11,6 +11,7 @@ file SCRIPT "multiplay.slo"
file SCRIPT "scavfact.slo"
file SCRIPT "camtech.slo"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
@ -18,4 +19,5 @@ file SCRIPTVAL "multiplay.vlo"
file SCRIPTVAL "scavfact.vlo"
file SCRIPTVAL "cam2tech.vlo"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"

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@ -11,6 +11,7 @@ file SCRIPT "multiplay.slo"
file SCRIPT "scavfact.slo"
file SCRIPT "camtech.slo"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
@ -18,4 +19,5 @@ file SCRIPTVAL "multiplay.vlo"
file SCRIPTVAL "scavfact.vlo"
file SCRIPTVAL "cam3tech.vlo"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"

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@ -8,9 +8,11 @@ file SMSG "multiplay.txt"
directory "multiplay/script"
file SCRIPT "multiplay.slo"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
file SCRIPTVAL "multiplay.vlo"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"

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@ -9,10 +9,12 @@ directory "multiplay/script"
file SCRIPT "multiplay.slo"
file SCRIPT "camtech.slo"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
file SCRIPTVAL "multiplay.vlo"
file SCRIPTVAL "cam2tech.vlo"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"

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@ -9,10 +9,12 @@ directory "multiplay/script"
file SCRIPT "multiplay.slo"
file SCRIPT "camtech.slo"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
file SCRIPTVAL "multiplay.vlo"
file SCRIPTVAL "cam3tech.vlo"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"

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@ -7,10 +7,12 @@ file SMSG "multiplay.txt"
directory "multiplay/script"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"
directory "multiplay/skirmish"

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@ -7,10 +7,12 @@ file SMSG "multiplay.txt"
directory "multiplay/script"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"
directory "multiplay/skirmish"

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@ -7,10 +7,12 @@ file SMSG "multiplay.txt"
directory "multiplay/script"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"
directory "multiplay/skirmish"

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@ -7,10 +7,12 @@ file SMSG "multiplay.txt"
directory "multiplay/script"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"
directory "multiplay/skirmish"

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@ -7,10 +7,12 @@ file SMSG "multiplay.txt"
directory "multiplay/script"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"
directory "multiplay/skirmish"

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@ -7,10 +7,12 @@ file SMSG "multiplay.txt"
directory "multiplay/script"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"
directory "multiplay/skirmish"

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@ -7,10 +7,12 @@ file SMSG "multiplay.txt"
directory "multiplay/script"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"
directory "multiplay/skirmish"

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@ -7,10 +7,12 @@ file SMSG "multiplay.txt"
directory "multiplay/script"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"
directory "multiplay/skirmish"

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@ -7,10 +7,12 @@ file SMSG "multiplay.txt"
directory "multiplay/script"
file SCRIPT "autoenable.slo"
file SCRIPT "landmine.slo"
file SCRIPT "reactor.slo"
directory "multiplay/script"
file SCRIPTVAL "autoenable.vlo"
file SCRIPTVAL "landmine.vlo"
file SCRIPTVAL "reactor.vlo"
directory "multiplay/skirmish"