Make sure the build bot truthfully reports warnings.
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980921eaf6
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98502b64c3
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@ -3,7 +3,7 @@
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# Note:
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# This script is meant to be run from the root of the working copy.
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#
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# This just tries to build warzone. It does it twice because there are race conditions that may otherwise be triggered.
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# This just tries to download the external libs. It does it twice because they may not download properly the first time.
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# Config
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wz_conf="StaticAnalyzer"
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@ -17,8 +17,8 @@ if ! xcodeindex -project Warzone.xcodeproj -configuration "${wz_conf}"; then
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fi
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if ! xcodebuild -project Warzone.xcodeproj -parallelizeTargets -target "Warzone" -configuration "${wz_conf}"; then
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if ! xcodebuild -project Warzone.xcodeproj -parallelizeTargets -target "Warzone" -configuration "${wz_conf}" -PBXBuildsContinueAfterErrors=NO; then
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if ! xcodebuild -project Warzone.xcodeproj -parallelizeTargets -target "Fetch Third Party Sources" -configuration "${wz_conf}"; then
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if ! xcodebuild -project Warzone.xcodeproj -parallelizeTargets -target "Fetch Third Party Sources" -configuration "${wz_conf}" -PBXBuildsContinueAfterErrors=NO; then
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exit ${?}
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fi
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fi
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@ -3,7 +3,7 @@
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# Note:
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# This script is meant to be run from the root of the working copy.
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#
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# This script makes the actual .dmg and dSYM bundle. It is very important to keep the dSYM bundle with it's .dmg; it contains irreplaceable debug info (and, no another build even made right after will not work).
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# This script builds Warzone and makes the actual .dmg and dSYM bundle. It is very important to keep the dSYM bundle with it's .dmg; it contains irreplaceable debug info (and, no another build even made right after will not work).
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# Config
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