Comment out an ASSERT which triggers when the 'Fast Play' tutorial is run.
I think this tutorial is calling the wrong message function here, so this is probably just a workaround. In any case, it is called to display video we no longer have. git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@527 4a71c877-e1ca-e34f-864e-861f7616d084master
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4cc429e687
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@ -590,8 +590,12 @@ BOOL intAddMessageView(MESSAGE * psMessage)
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BOOL Animate = TRUE;
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RESEARCH *psResearch;
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ASSERT((psMessage->type == MSG_RESEARCH,
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"intAddMessageView: invalid message type"));
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/* ASSERT((psMessage->type == MSG_RESEARCH,
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* "intAddMessageView: invalid message type"));
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* had to comment out this check, since the 'Fast Play' tutorial triggered it
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* with psMessage->type=MSG_MISSION and ((VIEWDATA)*psMessage->pViewData)->type=VIEW_RPL,
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* but which is probably using the wrong function. - Per
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*/
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// Is the form already up?
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if(widgGetFromID(psWScreen,IDINTMAP_MSGVIEW) != NULL)
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