Fix bug #9644, slow response from building queues. Patch by Watermelon:
Makes doubleclick state a condition for mousePressed, so that widget can recognize the 'down' state in a double click state correctly. git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2325 4a71c877-e1ca-e34f-864e-861f7616d084master
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73e6fec796
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8879d5151e
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@ -501,6 +501,7 @@ BOOL mouseDClicked(MOUSE_KEY_CODE code)
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BOOL mousePressed(MOUSE_KEY_CODE code)
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BOOL mousePressed(MOUSE_KEY_CODE code)
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{
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{
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return ((aMouseState[code].state == KEY_PRESSED) ||
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return ((aMouseState[code].state == KEY_PRESSED) ||
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(aMouseState[code].state == KEY_DOUBLECLICK) ||
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(aMouseState[code].state == KEY_PRESSRELEASE));
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(aMouseState[code].state == KEY_PRESSRELEASE));
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}
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}
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