Commit patch #265 - Give player feedback when getting an oil drum

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6636 4a71c877-e1ca-e34f-864e-861f7616d084
master
Guangcong Luo 2009-02-15 05:16:34 +00:00
parent 0a45316b65
commit 84821b2a2f
2 changed files with 7 additions and 1 deletions

View File

@ -35,6 +35,7 @@
#include "lib/netplay/netplay.h"
#include "lib/sound/audio.h"
#include "lib/sound/audio_id.h"
#include "console.h"
#include "move.h"
@ -2943,6 +2944,7 @@ static void checkLocalFeatures(DROID *psDroid)
{
addPower(selectedPlayer,OILDRUM_POWER);
CONPRINTF(ConsoleString,(ConsoleString,_("You found %u power in an oil drum"),OILDRUM_POWER));
}
removeFeature((FEATURE*)psObj); // remove artifact+ send multiplay info.

View File

@ -321,6 +321,10 @@ void giftPower(uint8_t from, uint8_t to, BOOL send)
addPower(to, gifval);
if (from == ANYPLAYER)
{
CONPRINTF(ConsoleString,(ConsoleString,_("You found %u power in an oil drum"),gifval));
}
if (send)
{
uint8_t giftType = POWER_GIFT;
@ -334,7 +338,7 @@ void giftPower(uint8_t from, uint8_t to, BOOL send)
}
else if (to == selectedPlayer)
{
CONPRINTF(ConsoleString,(ConsoleString,_("%s Gives You Power"),getPlayerName(from)));
CONPRINTF(ConsoleString,(ConsoleString,_("%s Gives You %u Power"),getPlayerName(from),gifval));
}
}