Fix bug #1120: Ready button broken in trunk.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8581 4a71c877-e1ca-e34f-864e-861f7616d084
master
Guangcong Luo 2009-11-29 22:12:25 +00:00 committed by Git SVN Gateway
parent 271f5cc180
commit 7b6618ad03
1 changed files with 1 additions and 1 deletions

View File

@ -1812,7 +1812,7 @@ static void drawReadyButton(UDWORD player)
8 + MULTIOP_PLAYERWIDTH - MULTIOP_READY_WIDTH,
(UWORD)(( (MULTIOP_PLAYERHEIGHT+5)*NetPlay.players[player].position)+4),
MULTIOP_READY_WIDTH,MULTIOP_READY_HEIGHT);
// draw 'ready' button
if (NetPlay.players[player].ready)
{