* Slight update to MSVC project file to decrease the diff-size (i.e. alphabetic ordering)
Part of patch #832 by Buginator git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2746 4a71c877-e1ca-e34f-864e-861f7616d084master
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96d5054729
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73d92d135f
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@ -247,10 +247,6 @@
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RelativePath="..\lib\framework\strres.c"
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</File>
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<File
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RelativePath="..\lib\framework\tagfile.c"
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</File>
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<File
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RelativePath=".\strres_lexer.lex.c"
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@ -259,6 +255,10 @@
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RelativePath=".\strres_parser.tab.c"
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</File>
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<File
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RelativePath="..\lib\framework\tagfile.c"
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</File>
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<File
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RelativePath="..\lib\framework\treap.c"
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@ -1040,10 +1040,6 @@
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RelativePath="..\lib\gamelib\animobj.h"
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</File>
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<File
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RelativePath="..\lib\framework\strlfuncs.h"
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</File>
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<File
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RelativePath="..\src\arrow.h"
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@ -1292,14 +1288,6 @@
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RelativePath="..\lib\framework\frameresource.h"
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</File>
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<File
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RelativePath="..\lib\framework\tagfile.h"
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</File>
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<File
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RelativePath="..\lib\framework\strnlen1.h"
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</File>
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<File
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RelativePath="..\src\frend.h"
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@ -1780,6 +1768,14 @@
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RelativePath="..\lib\sequence\streamer.h"
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</File>
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<File
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RelativePath="..\lib\framework\strlfuncs.h"
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</File>
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<File
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RelativePath="..\lib\framework\strnlen1.h"
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</File>
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<File
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RelativePath="..\lib\framework\strres.h"
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@ -1800,6 +1796,10 @@
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RelativePath="..\src\structuredef.h"
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</File>
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<File
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RelativePath="..\lib\framework\tagfile.h"
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</File>
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<File
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RelativePath="..\src\target.h"
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