* Slight update to MSVC project file to decrease the diff-size (i.e. alphabetic ordering)

Part of patch #832 by Buginator


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2746 4a71c877-e1ca-e34f-864e-861f7616d084
master
Giel van Schijndel 2007-11-06 18:57:53 +00:00
parent 96d5054729
commit 73d92d135f
1 changed files with 16 additions and 16 deletions

View File

@ -247,10 +247,6 @@
RelativePath="..\lib\framework\strres.c"
>
</File>
<File
RelativePath="..\lib\framework\tagfile.c"
>
</File>
<File
RelativePath=".\strres_lexer.lex.c"
>
@ -259,6 +255,10 @@
RelativePath=".\strres_parser.tab.c"
>
</File>
<File
RelativePath="..\lib\framework\tagfile.c"
>
</File>
<File
RelativePath="..\lib\framework\treap.c"
>
@ -1040,10 +1040,6 @@
RelativePath="..\lib\gamelib\animobj.h"
>
</File>
<File
RelativePath="..\lib\framework\strlfuncs.h"
>
</File>
<File
RelativePath="..\src\arrow.h"
>
@ -1292,14 +1288,6 @@
RelativePath="..\lib\framework\frameresource.h"
>
</File>
<File
RelativePath="..\lib\framework\tagfile.h"
>
</File>
<File
RelativePath="..\lib\framework\strnlen1.h"
>
</File>
<File
RelativePath="..\src\frend.h"
>
@ -1780,6 +1768,14 @@
RelativePath="..\lib\sequence\streamer.h"
>
</File>
<File
RelativePath="..\lib\framework\strlfuncs.h"
>
</File>
<File
RelativePath="..\lib\framework\strnlen1.h"
>
</File>
<File
RelativePath="..\lib\framework\strres.h"
>
@ -1800,6 +1796,10 @@
RelativePath="..\src\structuredef.h"
>
</File>
<File
RelativePath="..\lib\framework\tagfile.h"
>
</File>
<File
RelativePath="..\src\target.h"
>