Makes all LobbyClient function parameters const.
parent
05acab78c0
commit
739db7c881
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@ -57,10 +57,10 @@ void LobbyClient::stop()
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lobbyclient.disconnect();
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lobbyclient.disconnect();
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}
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}
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LOBBY_ERROR LobbyClient::addGame(char** result, uint32_t port, uint32_t maxPlayers,
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LOBBY_ERROR LobbyClient::addGame(char** result, const uint32_t port, const uint32_t maxPlayers,
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const char* description, const char* versionstring,
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const char* description, const char* versionstring,
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uint32_t game_version_major, uint32_t game_version_minor,
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const uint32_t game_version_major, const uint32_t game_version_minor,
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bool isPrivate, const char* modlist,
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const bool isPrivate, const char* modlist,
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const char* mapname, const char* hostplayer)
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const char* mapname, const char* hostplayer)
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{
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{
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bson kwargs[1];
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bson kwargs[1];
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@ -149,7 +149,7 @@ LOBBY_ERROR LobbyClient::delGame()
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return LOBBY_NO_ERROR;
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return LOBBY_NO_ERROR;
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}
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}
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LOBBY_ERROR LobbyClient::addPlayer(unsigned int index, const char* name, const char* username, const char* session)
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LOBBY_ERROR LobbyClient::addPlayer(const unsigned int index, const char* name, const char* username, const char* session)
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{
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{
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bson kwargs[1];
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bson kwargs[1];
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bson_buffer buffer[1];
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bson_buffer buffer[1];
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@ -177,7 +177,7 @@ LOBBY_ERROR LobbyClient::addPlayer(unsigned int index, const char* name, const c
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return LOBBY_NO_ERROR;
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return LOBBY_NO_ERROR;
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}
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}
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LOBBY_ERROR LobbyClient::delPlayer(unsigned int index)
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LOBBY_ERROR LobbyClient::delPlayer(const unsigned int index)
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{
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{
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bson kwargs[1];
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bson kwargs[1];
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bson_buffer buffer[1];
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bson_buffer buffer[1];
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@ -202,7 +202,7 @@ LOBBY_ERROR LobbyClient::delPlayer(unsigned int index)
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return LOBBY_NO_ERROR;
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return LOBBY_NO_ERROR;
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}
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}
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LOBBY_ERROR LobbyClient::updatePlayer(unsigned int index, const char* name)
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LOBBY_ERROR LobbyClient::updatePlayer(const unsigned int index, const char* name)
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{
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{
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bson kwargs[1];
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bson kwargs[1];
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bson_buffer buffer[1];
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bson_buffer buffer[1];
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@ -226,7 +226,7 @@ LOBBY_ERROR LobbyClient::updatePlayer(unsigned int index, const char* name)
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return LOBBY_NO_ERROR;
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return LOBBY_NO_ERROR;
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}
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}
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LOBBY_ERROR LobbyClient::listGames(int maxGames)
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LOBBY_ERROR LobbyClient::listGames(const int maxGames)
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{
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{
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bson_iterator it, gameIt;
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bson_iterator it, gameIt;
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const char * key;
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const char * key;
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@ -459,7 +459,7 @@ bool LobbyClient::disconnect()
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return true;
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return true;
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}
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}
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LOBBY_ERROR LobbyClient::call_(const char* command, bson* args, bson* kwargs)
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LOBBY_ERROR LobbyClient::call_(const char* command, const bson* args, const bson* kwargs)
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{
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{
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bson bson[1];
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bson bson[1];
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bson_buffer buffer[1];
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bson_buffer buffer[1];
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@ -594,7 +594,7 @@ LOBBY_ERROR LobbyClient::call_(const char* command, bson* args, bson* kwargs)
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return LOBBY_NO_ERROR;
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return LOBBY_NO_ERROR;
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}
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}
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LOBBY_ERROR LobbyClient::setError_(const LOBBY_ERROR code, char * message, ...)
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LOBBY_ERROR LobbyClient::setError_(const LOBBY_ERROR code, char* message, ...)
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{
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{
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va_list ap;
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va_list ap;
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int count;
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int count;
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@ -106,17 +106,17 @@ class LobbyClient {
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bool isConnected();
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bool isConnected();
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LOBBY_ERROR login(const std::string& password);
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LOBBY_ERROR login(const std::string& password);
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LOBBY_ERROR addGame(char** result, uint32_t port, uint32_t maxPlayers,
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LOBBY_ERROR addGame(char** result, const uint32_t port, const uint32_t maxPlayers,
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const char* description, const char* versionstring,
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const char* description, const char* versionstring,
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uint32_t gameversion__major, uint32_t gameversion__minor,
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const uint32_t game_version_major, const uint32_t game_version_minor,
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bool isPassworded, const char* modlist,
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const bool isPrivate, const char* modlist,
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const char* mapname, const char* hostplayer);
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const char* mapname, const char* hostplayer);
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LOBBY_ERROR delGame();
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LOBBY_ERROR delGame();
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LOBBY_ERROR addPlayer(unsigned int index, const char* name, const char* username, const char* session);
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LOBBY_ERROR addPlayer(const unsigned int index, const char* name, const char* username, const char* session);
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LOBBY_ERROR delPlayer(unsigned int index);
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LOBBY_ERROR delPlayer(const unsigned int index);
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LOBBY_ERROR updatePlayer(unsigned int index, const char* name);
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LOBBY_ERROR updatePlayer(const unsigned int index, const char* name);
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LOBBY_ERROR listGames(int maxGames);
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LOBBY_ERROR listGames(const int maxGames);
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LobbyClient& setHost(const std::string& host) { host_ = host; return *this; }
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LobbyClient& setHost(const std::string& host) { host_ = host; return *this; }
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std::string getHost() const { return host_; }
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std::string getHost() const { return host_; }
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@ -167,7 +167,7 @@ class LobbyClient {
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lobbyError lastError_;
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lobbyError lastError_;
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lobbyCallResult callResult_;
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lobbyCallResult callResult_;
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LOBBY_ERROR call_(const char* command, bson* args, bson* kwargs);
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LOBBY_ERROR call_(const char* command, const bson* args, const bson* kwargs);
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void freeCallResult_()
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void freeCallResult_()
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{
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{
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