Remove multiplayer stats files that are identical in single player.

master
per 2013-12-29 13:25:57 +01:00
parent d289598813
commit 73952c9756
3 changed files with 0 additions and 1271 deletions

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@ -1,21 +0,0 @@
; Section headers in brackets [...] is system ID of brain items. This IDs should be unique.
; name <string> Verbose name
; designable <1|0> Whether appears in design screen
; buildPower <integer> Price to build
; buildPoints <integer> The build points affects time to build. Build time = buildpoints/factory buildpoints per second
; weight <integer> Weight of weapon; may affect droid speed
; maxDroids <integer> Positive integer
; maxDroidsMult <integer> Positive integer
; turret <ID for weapons> Key
[ZNULLBRAIN]
turret = ZNULLWEAPON
name = "ZNULLBRAIN"
[CommandBrain01]
maxDroids = 6
maxDroidsMult = 2
turret = CommandTurret1
designable = 1
name = Command Turret

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; Section headers in brackets [...] is system ID of terraintable items. This IDs should be unique.
; speedFactor <comma-separated list> List of modifiers for propulsion (number of items should be same as number of propulsion)
[0]
speedFactor = 100,100,100,150,250,100,100
[1]
speedFactor = 100,100,100,80,250,100,100
[2]
speedFactor = 80,100,100,150,250,100,100
[3]
speedFactor = 80,90,100,100,250,100,80
[4]
speedFactor = 100,100,100,80,250,100,100
[5]
speedFactor = 80,100,100,50,250,100,90
[6]
speedFactor = 150,120,100,150,250,100,135
[7]
speedFactor = 60,60,60,150,250,100,60
[8]
speedFactor = 60,60,60,80,250,100,60
[9]
speedFactor = 80,80,100,80,250,100,50
[10]
speedFactor = 70,90,100,150,250,100,80
[11]
speedFactor = 60,100,75,80,250,100,80