Change ping 'traffic light' detectors to more realistic values that more accurately show what kind of a connection they have compared to you.

low pings (green light) is from 0-200  (was 0-600!)
medium pings (yellow light) is from 400-1000 (was 600-1200!)
high pings (red light) is from 1000-2000. (was 1200-2000)

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8323 4a71c877-e1ca-e34f-864e-861f7616d084
master
Buginator 2009-10-31 04:43:31 +00:00 committed by Git SVN Gateway
parent 18bd672df9
commit 736ed03857
1 changed files with 3 additions and 3 deletions

View File

@ -101,9 +101,9 @@ extern UBYTE bDisplayMultiJoiningStatus; // draw load progress?
#define CAMPAIGNTEMPLATES 5
#define PING_LO 0 // this ping is kickin'.
#define PING_MED 600 // this ping is crusin'.
#define PING_HI 1200 // this ping is crawlin'.
#define PING_LIMIT 2000 // if ping is bigger than this, then worry and panic.
#define PING_MED 200 // this ping is crawlin'
#define PING_HI 400 // this ping just plain sucks :P
#define PING_LIMIT 1000 // if ping is bigger than this, then worry and panic.
#define LEV_LOW 400 // how many points to allocate for res levels???
#define LEV_MED 700