Bump version numbers for 2.1 RC2 and update changelogs

Addresses #165

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6412 4a71c877-e1ca-e34f-864e-861f7616d084
master
Giel van Schijndel 2008-11-30 15:27:37 +00:00
parent 753db46b5e
commit 6ed88bec7b
2 changed files with 24 additions and 0 deletions

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@ -13,6 +13,15 @@
* Buildsystem:
* Fix: Only compile the translations when $(TRANSLATION) is "yes". (ticket:130)
2008-11-30: Version 2.1_rc2
* General:
* Change: Updated Italian (100%), Portugues (99.96%) and Russian (46%) translations
* Fix: Crash when translations for player colour names where larger than the string buffer allocated for them (12 bytes) (r6283)
* AI:
* Fix: Allow a droid to pick a new target while auto-repairing. (ticket:35, bug #12217)
* Multiplayer:
* Fix: More out-of-sync issues fixed (r6230)
2008-11-09: Version 2.1_rc1
* General:
* Fix: Don't validate the weapons of a structure using the maximum amount of weapons on a droid (DROID_MAXWEAPS, bug #12400)

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warzone2100 (2.1.0~rc2-0) unstable; urgency=low
* General:
* Change: Updated Italian (100%), Portugues (99.96%) and Russian (46%)
translations
* Fix: Crash when translations for player colour names where larger than
the string buffer allocated for them (12 bytes) (r6283)
* AI:
* Fix: Allow a droid to pick a new target while auto-repairing.
(ticket:35, bug #12217)
* Multiplayer:
* Fix: More out-of-sync issues fixed (r6285)
-- Giel van Schijndel <muggenhor@gna.org> Sun, 30 Nov 2008 15:53:41 +0100
warzone2100 (2.1.0~rc1-0) unstable; urgency=low
* General: