Reload backdrop when cancelling the game setup.

Now for any game, not only challenges. Fixes #3060.
master
cybersphinx 2012-01-17 03:25:59 +01:00
parent 1b337a7c6a
commit 6a2e58abf3
1 changed files with 1 additions and 1 deletions

View File

@ -2894,6 +2894,7 @@ static void processMultiopWidgets(UDWORD id)
break; break;
case CON_CANCEL: case CON_CANCEL:
pie_LoadBackDrop(SCREEN_RANDOMBDROP);
if (!challengeActive) if (!challengeActive)
{ {
NETGameLocked(false); // reset status on a cancel NETGameLocked(false); // reset status on a cancel
@ -2902,7 +2903,6 @@ static void processMultiopWidgets(UDWORD id)
else else
{ {
NETclose(); NETclose();
pie_LoadBackDrop(SCREEN_RANDOMBDROP);
bHosted = false; bHosted = false;
ingame.localJoiningInProgress = false; ingame.localJoiningInProgress = false;
changeTitleMode(SINGLE); changeTitleMode(SINGLE);