Reload backdrop when cancelling the game setup.
Now for any game, not only challenges. Fixes #3060.master
parent
1b337a7c6a
commit
6a2e58abf3
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@ -2894,6 +2894,7 @@ static void processMultiopWidgets(UDWORD id)
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break;
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break;
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case CON_CANCEL:
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case CON_CANCEL:
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pie_LoadBackDrop(SCREEN_RANDOMBDROP);
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if (!challengeActive)
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if (!challengeActive)
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{
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{
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NETGameLocked(false); // reset status on a cancel
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NETGameLocked(false); // reset status on a cancel
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@ -2902,7 +2903,6 @@ static void processMultiopWidgets(UDWORD id)
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else
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else
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{
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{
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NETclose();
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NETclose();
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pie_LoadBackDrop(SCREEN_RANDOMBDROP);
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bHosted = false;
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bHosted = false;
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ingame.localJoiningInProgress = false;
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ingame.localJoiningInProgress = false;
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changeTitleMode(SINGLE);
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changeTitleMode(SINGLE);
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