Make "Warning: Using colour depth of 32 instead of 24." message a debug log message
instead of a printf. Requested by Christian Vest Hansen <karmazilla@gmail.com> in bug#4979. git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@386 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
5b6b5ecf78
commit
68c879d8de
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@ -192,7 +192,8 @@ BOOL screenInitialise( UDWORD width, // Display width
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return FALSE;
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return FALSE;
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}
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}
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if (bpp != screenDepth) {
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if (bpp != screenDepth) {
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printf("Warning: Using colour depth of %d instead of %d.\n", bpp, screenDepth);
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debug(LOG_3D, "Warning: Using colour depth of %d instead of %d.",
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bpp, screenDepth);
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}
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}
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screen = SDL_SetVideoMode(width, height, bpp, video_flags);
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screen = SDL_SetVideoMode(width, height, bpp, video_flags);
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if (!screen) {
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if (!screen) {
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