Remove some long-dead code in function.c.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6761 4a71c877-e1ca-e34f-864e-861f7616d084
master
Freddie Witherden 2009-03-01 18:29:30 +00:00
parent 559cf3edb2
commit 677c52277e
1 changed files with 0 additions and 35 deletions

View File

@ -151,12 +151,8 @@ static BOOL storeName(FUNCTION* pFunction, const char* pNameToStore)
static BOOL loadProduction(const char *pData)
{
PRODUCTION_FUNCTION* psFunction;
//PROPULSION_TYPE propType;
char functionName[MAX_STR_LENGTH], bodySize[MAX_STR_LENGTH];
UDWORD productionOutput;
//char propulsionType[MAX_STR_LENGTH];
//PROPULSION_TYPES* pPropulsionType;
//allocate storage
psFunction = (PRODUCTION_FUNCTION *)malloc(sizeof(PRODUCTION_FUNCTION));
if (psFunction == NULL)
@ -178,7 +174,6 @@ static BOOL loadProduction(const char *pData)
//read the data in
functionName[0] = '\0';
//propulsionType[0] = '\0';
bodySize[0] = '\0';
sscanf(pData, "%[^','],%[^','],%d", functionName, bodySize,
&productionOutput);
@ -186,35 +181,6 @@ static BOOL loadProduction(const char *pData)
//allocate storage for the name
storeName((FUNCTION *)psFunction, functionName);
//get the propulsion stats pointer
/* pPropulsionType = asPropulsionTypes;
psFunction->propulsionType = 0;
for (i=0; i < numPropulsionTypes; i++)
{
//compare the names
if (!strcmp(propulsionType, pPropulsionType->pName))
{
psFunction->propulsionType = pPropulsionType;
break;
}
pPropulsionType++;
}
//if haven't found the propulsion type, then problem
if (!psFunction->propulsionType)
{
DBERROR(("Unknown Propulsion Type"));
return false;
}
*/
#if 0
if (!getPropulsionType(propulsionType, &propType))
{
ASSERT(!"Unknown propulsion type", "Unknown Propulsion Type: %s", propulsionType);
return false;
}
psFunction->propulsionType = propType;
#endif
if (!getBodySize(bodySize, (UBYTE*)&psFunction->capacity))
{
@ -230,7 +196,6 @@ static BOOL loadProduction(const char *pData)
}
else
{
ASSERT( false, "loadProduction: production Output too big for %s",psFunction->pName );
psFunction->productionOutput = 0;