Use GLuint correctly (fixes build errors and warnings caused by other fixes).
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8608 4a71c877-e1ca-e34f-864e-861f7616d084master
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359c5be959
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6519ce48e9
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@ -21,7 +21,11 @@
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#define _tex_
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#define _tex_
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#include "png_util.h"
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#include "png_util.h"
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#if defined __APPLE__ && defined __MACH__
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#include <GL/gl.h>
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#endif
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//*************************************************************************
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//*************************************************************************
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