New utility function pal_Colour() creates PIELIGHT from RGB values.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3011 4a71c877-e1ca-e34f-864e-861f7616d084master
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7e946c4943
commit
63211571b0
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@ -62,7 +62,12 @@
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#define WZCOL_CURSOR psPalette[13]
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#define WZCOL_MENU_SCORES_INTERIOR psPalette[14]
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#define WZCOL_MENU_SEPARATOR psPalette[15]
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#define WZCOL_MAX 16
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#define WZCOL_TEXT_BRIGHT psPalette[16]
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#define WZCOL_TEXT_MEDIUM psPalette[17]
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#define WZCOL_TEXT_DARK psPalette[18]
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#define WZCOL_SCORE_BOX_BORDER psPalette[19]
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#define WZCOL_SCORE_BOX psPalette[20]
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#define WZCOL_MAX 21
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//*************************************************************************
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@ -80,4 +85,16 @@ extern void pal_PaletteSet(void);
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extern PIELIGHT *pie_GetGamePal(void);
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extern PIELIGHT pal_SetBrightness(UBYTE brightness);
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static inline PIELIGHT pal_Colour(UBYTE r, UBYTE g, UBYTE b)
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{
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PIELIGHT c;
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c.byte.r = r;
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c.byte.g = g;
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c.byte.b = b;
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c.byte.a = UBYTE_MAX;
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return c;
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}
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#endif
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@ -114,30 +114,12 @@ void pie_SetColourDefines(void)
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// #define PRINTCOL(x) debug(LOG_ERROR, "(%hhu, %hhu, %hhu)", psGamePal[x].byte.r, psGamePal[x].byte.g, psGamePal[x].byte.b);
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// TODO: Read these from file so that mod-makers can change them
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WZCOL_WHITE.byte.a = 255;
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WZCOL_WHITE.byte.r = 255;
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WZCOL_WHITE.byte.g = 255;
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WZCOL_WHITE.byte.b = 255;
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WZCOL_BLACK.byte.a = 255;
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WZCOL_BLACK.byte.r = 1;
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WZCOL_BLACK.byte.g = 1;
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WZCOL_BLACK.byte.b = 1;
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WZCOL_GREEN.byte.a = 255;
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WZCOL_GREEN.byte.r = 0;
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WZCOL_GREEN.byte.g = 255;
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WZCOL_GREEN.byte.b = 0;
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WZCOL_RED.byte.a = 255;
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WZCOL_RED.byte.r = 255;
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WZCOL_RED.byte.g = 0;
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WZCOL_RED.byte.b = 0;
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WZCOL_YELLOW.byte.a = 255;
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WZCOL_YELLOW.byte.r = 255;
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WZCOL_YELLOW.byte.g = 255;
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WZCOL_YELLOW.byte.b = 0;
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WZCOL_WHITE = pal_Colour(UBYTE_MAX, UBYTE_MAX, UBYTE_MAX);
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WZCOL_BLACK = pal_Colour(1, 1, 1);
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WZCOL_GREEN = pal_Colour(0, UBYTE_MAX, 0);
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WZCOL_RED = pal_Colour(UBYTE_MAX, 0, 0);
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WZCOL_YELLOW = pal_Colour(UBYTE_MAX, UBYTE_MAX, 0);
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WZCOL_RELOAD_BAR = WZCOL_WHITE;
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WZCOL_RELOAD_BACKGROUND = WZCOL_BLACK;
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@ -146,15 +128,8 @@ void pie_SetColourDefines(void)
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WZCOL_HEALTH_LOW = WZCOL_RED;
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WZCOL_CURSOR = WZCOL_WHITE;
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WZCOL_MENU_BACKGROUND.byte.a = 255;
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WZCOL_MENU_BACKGROUND.byte.r = 0;
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WZCOL_MENU_BACKGROUND.byte.g = 1;
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WZCOL_MENU_BACKGROUND.byte.b = 97;
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WZCOL_MENU_BORDER.byte.a = 255;
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WZCOL_MENU_BORDER.byte.r = 0;
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WZCOL_MENU_BORDER.byte.g = 21;
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WZCOL_MENU_BORDER.byte.b = 240;
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WZCOL_MENU_BACKGROUND = pal_Colour(0, 1, 97);
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WZCOL_MENU_BORDER = pal_Colour(0, 21, 240);
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WZCOL_MENU_LOAD_BORDER = WZCOL_BLACK;
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WZCOL_MENU_LOAD_BORDER.byte.r = 133;
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@ -162,10 +137,21 @@ void pie_SetColourDefines(void)
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WZCOL_MENU_SCORES_INTERIOR = WZCOL_BLACK;
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WZCOL_MENU_SCORES_INTERIOR.byte.b = 33;
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WZCOL_MENU_SEPARATOR.byte.a = UBYTE_MAX;
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WZCOL_MENU_SEPARATOR.byte.r = 0x64;
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WZCOL_MENU_SEPARATOR.byte.g = 0x64;
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WZCOL_MENU_SEPARATOR.byte.b = 0xa0;
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WZCOL_MENU_SEPARATOR = pal_Colour(0x64, 0x64, 0xa0);
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WZCOL_TEXT_BRIGHT = WZCOL_WHITE;
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WZCOL_TEXT_MEDIUM.byte.r = 0.627451f * UBYTE_MAX;
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WZCOL_TEXT_MEDIUM.byte.g = 0.627451f * UBYTE_MAX;
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WZCOL_TEXT_MEDIUM.byte.b = UBYTE_MAX;
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WZCOL_TEXT_MEDIUM.byte.a = UBYTE_MAX;
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WZCOL_TEXT_DARK.byte.r = 0.376471f * UBYTE_MAX;
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WZCOL_TEXT_DARK.byte.g = 0.376471f * UBYTE_MAX;
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WZCOL_TEXT_DARK.byte.b = UBYTE_MAX;
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WZCOL_TEXT_DARK.byte.a = UBYTE_MAX;
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WZCOL_SCORE_BOX_BORDER = pal_Colour(128, 0, 0);
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WZCOL_SCORE_BOX = pal_Colour(0, 0, 88);
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WZCOL_SCORE_BOX.byte.a = 128;
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}
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PIELIGHT pal_SetBrightness(UBYTE brightness)
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