Updated AUTHORS and ChangeLog.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@906 4a71c877-e1ca-e34f-864e-861f7616d084master
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AUTHORS
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AUTHORS
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@ -19,3 +19,4 @@ Victor Qamly
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Ben Russon <grizzly>
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Dennis Schridde <devurandom>
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Rodolphe Suescun <rodzilla>
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Watermelon
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@ -7,10 +7,16 @@
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* New: A more realistic miss/hit evaluation system - allows to dodge projectiles.
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* New: Top, bottom, left, right, front and rear armor types for units.
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* Fix: Skirmish difficulty slider now applies settings to the right players.
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* Unit AI:
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* New: Multi-criteria target selection routine to automatically choose the best suitable target
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* New: Units and structures will constantly look for a better target takeing into consideration
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targets of the friendly units nearby - won't lock on one target forever anymore
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2006-09-07: Version 2.0.5 RC1
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* General:
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* New: Added beacons for skirmish and multiplayer, can be placed on map and radar, only sent to the players to which you have an opened communication channel. Default key combination: Alt+H
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* New: Added beacons for skirmish and multiplayer, can be placed on map and radar,
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only sent to the players to which you have an opened communication channel.
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Default key combination: Alt+H.
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* New: Allied players send vision to each other automatically (only once)
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* New: Non-Mac versions can now load Mac-created savegames and the other way round
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* New: Ctrl+MouseWheel makes game speed up or slow down
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