Do not initialize music sound system when --nosound option given.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5343 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
a8dc963d37
commit
5ea6c60eee
|
@ -32,7 +32,7 @@
|
||||||
|
|
||||||
static const size_t bufferSize = 16 * 1024;
|
static const size_t bufferSize = 16 * 1024;
|
||||||
static const unsigned int buffer_count = 32;
|
static const unsigned int buffer_count = 32;
|
||||||
static bool music_initialized;
|
static bool music_initialized = false;
|
||||||
static float music_volume = 0.5;
|
static float music_volume = 0.5;
|
||||||
static bool stopping = true;
|
static bool stopping = true;
|
||||||
|
|
||||||
|
|
11
src/init.c
11
src/init.c
|
@ -408,16 +408,17 @@ BOOL systemInitialise(void)
|
||||||
|
|
||||||
if ( war_getSoundEnabled() )
|
if ( war_getSoundEnabled() )
|
||||||
{
|
{
|
||||||
if( !audio_Init(droidAudioTrackStopped) )
|
if (!audio_Init(droidAudioTrackStopped))
|
||||||
debug( LOG_SOUND, "Couldn't initialise audio system: continuing without audio\n" );
|
{
|
||||||
|
debug(LOG_SOUND, "Could not initialise audio system: Continuing without audio");
|
||||||
|
}
|
||||||
|
cdAudio_Open(UserMusicPath);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
debug( LOG_SOUND, "Sound disabled!" );
|
debug(LOG_SOUND, "Sound disabled");
|
||||||
}
|
}
|
||||||
|
|
||||||
cdAudio_Open(UserMusicPath);
|
|
||||||
|
|
||||||
if (!dataInitLoadFuncs()) // Pass all the data loading functions to the framework library
|
if (!dataInitLoadFuncs()) // Pass all the data loading functions to the framework library
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
|
|
Loading…
Reference in New Issue