Watermelon: projfix11a:

1. Fixed a bug (I made some parenthesis order mistakes, near predictX and predictY, which might corrupt predictX, predictY)
2. Fixed a value corruption when predictX or predictY becomes negative, since proj_SendProjectile only expects UDWORD (now set them to 0 when they become negative, so the turret wont try to fire projectiles to some off-map coords)
3. Fixed zero height building bug (invincible rearm pads) when an imd's ymin is equal to ymax...

lib/ivis_opengl/screen.c: \param channels


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1524 4a71c877-e1ca-e34f-864e-861f7616d084
master
Dennis Schridde 2007-04-23 14:08:05 +00:00
parent 486ac3ed11
commit 5c79953e18
3 changed files with 30 additions and 12 deletions

View File

@ -369,7 +369,7 @@ static void wzpng_write_data(png_structp png_ptr, png_bytep data, png_size_t len
static void wzpng_flush_data(png_structp png_ptr)
{
PHYSFS_file* fileHandle = (PHYSFS_file*)png_get_io_ptr(png_ptr);
PHYSFS_flush(fileHandle);
}
@ -424,15 +424,15 @@ static inline void screen_DumpPNG(PHYSFS_file* fileHandle, const unsigned char*
// Z_NO_COMPRESSION:
// black (except for GUI): 398 msec
// 381, 391, 404, 360 msec
//
//
// Z_BEST_SPEED:
// black (except for GUI): 325 msec
// 611, 406, 461, 608 msec
//
//
// Z_DEFAULT_COMPRESSION:
// black (except for GUI): 374 msec
// 1154, 1121, 627, 790 msec
//
//
// Z_BEST_COMPRESSION:
// black (except for GUI): 439 msec
// 1600, 1078, 1613, 1700 msec
@ -463,7 +463,7 @@ static inline void screen_DumpPNG(PHYSFS_file* fileHandle, const unsigned char*
/** Retrieves the currently displayed screen and throws it in a buffer
* \param width the screen's width
* \param height the screen's height
* \param the number of channels per pixel (since we're using RGB, 3 is a sane default)
* \param channels the number of channels per pixel (since we're using RGB, 3 is a sane default)
* \return a pointer to a buffer holding all pixels of the image
*/
static const unsigned char* screen_DumpInBuffer(unsigned int width, unsigned int height, unsigned int channels)

View File

@ -394,10 +394,19 @@ void combFire(WEAPON *psWeap, BASE_OBJECT *psAttacker, BASE_OBJECT *psTarget, in
//Watermelon:Target prediction
if(psTarget->type == OBJ_DROID)
{
predictX = (sinf(((float)M_PI / 180) * (((DROID *)psTarget)->sMove.dir)) * ((DROID *)psTarget)->sMove.speed * dist) / psStats->flightSpeed;
predictX = (SDWORD)(trigSin(((DROID *)psTarget)->sMove.dir) * ((DROID *)psTarget)->sMove.speed * dist /psStats->flightSpeed);
predictX += psTarget->x;
predictY = (cosf(((float)M_PI / 180) * (((DROID *)psTarget)->sMove.dir)) * ((DROID *)psTarget)->sMove.speed * dist) / psStats->flightSpeed;
predictY = (SDWORD)(trigCos(((DROID *)psTarget)->sMove.dir) * ((DROID *)psTarget)->sMove.speed * dist /psStats->flightSpeed);
predictY += psTarget->y;
//to prevent negative number from corrupting UDWORD parameter tarX,tarY in proj_SendProjectile
if (predictX < 0)
{
predictX = 0;
}
if (predictY < 0)
{
predictY = 0;
}
}
else
{
@ -445,10 +454,19 @@ void combFire(WEAPON *psWeap, BASE_OBJECT *psAttacker, BASE_OBJECT *psTarget, in
//Watermelon:Target prediction
if(psTarget->type == OBJ_DROID)
{
predictX = (sinf(((float)M_PI / 180) * (((DROID *)psTarget)->sMove.dir)) * ((DROID *)psTarget)->sMove.speed * dist) / psStats->flightSpeed;
predictX = (SDWORD)(trigSin(((DROID *)psTarget)->sMove.dir) * ((DROID *)psTarget)->sMove.speed * dist /psStats->flightSpeed);
predictX += psTarget->x;
predictY = (cosf(((float)M_PI / 180) * (((DROID *)psTarget)->sMove.dir)) * ((DROID *)psTarget)->sMove.speed * dist) / psStats->flightSpeed;
predictY = (SDWORD)(trigCos(((DROID *)psTarget)->sMove.dir) * ((DROID *)psTarget)->sMove.speed * dist /psStats->flightSpeed);
predictY += psTarget->y;
//to prevent negative number from corrupting UDWORD parameter tarX,tarY in proj_SendProjectile
if (predictX < 0)
{
predictX = 0;
}
if (predictY < 0)
{
predictY = 0;
}
}
else
{

View File

@ -2423,17 +2423,17 @@ UDWORD establishTargetHeight( BASE_OBJECT *psTarget )
break;
}
utilityHeight = yMax - yMin;
utilityHeight = (yMax + yMin)/2;
height += utilityHeight;
return height;
case OBJ_STRUCTURE:
psStructureStats = ((STRUCTURE *)psTarget)->pStructureType;
return (psStructureStats->pIMD->ymax - psStructureStats->pIMD->ymin);
return (psStructureStats->pIMD->ymax + psStructureStats->pIMD->ymin) /2;
case OBJ_FEATURE:
// Just use imd ymax+ymin
return (psTarget->sDisplay.imd->ymax - psTarget->sDisplay.imd->ymin);
return (psTarget->sDisplay.imd->ymax + psTarget->sDisplay.imd->ymin) /2;
case OBJ_BULLET:
// 16 for bullet
return 16;